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Biomedical subjects

Andrew B Schwartz

Publications and source records attributed to Andrew B Schwartz.

5 recordsLinked to original sources

Differential representation of perception and action in the frontal cortex.

A motor illusion was created to separate human subjects' perception of arm movement from their actual movement during figure drawing. Trajectories constructed from cortical activity recorded in monkeys performing the same task showed that the actual movement was represented in the primary motor cortex, whereas the visualized, presumably perceived, trajectories were found in the ventral premotor cortex. Perception and action representations can be differentially recognized in the brain and may be contained in separate structures.

Animals↗

Cortical neural prosthetics.

Control of prostheses using cortical signals is based on three elements: chronic microelectrode arrays, extraction algorithms, and prosthetic effectors. Arrays of microelectrodes are permanently implanted in cerebral cortex. These arrays must record populations of single- and multiunit activity indefinitely. Information containing position and velocity correlates of animate movement needs to be extracted continuously in real time from the recorded activity. Prosthetic arms, the current effectors used in this work, need to have the agility and configuration of natural arms. Demonstrations using closed-loop control show that subjects change their neural activity to improve performance with these devices. Adaptive-learning algorithms that capitalize on these improvements show that this technology has the capability of restoring much of the arm movement lost with immobilizing deficits.

Adaptation, Physiological↗

Eye-hand coupling during closed-loop drawing: evidence of shared motor planning?

Previous paradigms have used reaching movements to study coupling of eye-hand kinematics. In the present study, we investigated eye-hand kinematics as curved trajectories were drawn at normal speeds. Eye and hand movements were tracked as a monkey traced ellipses and circles with the hand in free space while viewing the hand's position on a computer monitor. The results demonstrate that the movement of the hand was smooth and obeyed the 2/3 power law. Eye position, however, was restricted to 2-3 clusters along the hand's trajectory and fixed approximately 80% of the time in one of these clusters. The eye remained stationary as the hand moved away from the fixation for up to 200 ms and saccaded ahead of the hand position to the next fixation along the trajectory. The movement from one fixation cluster to another consistently occurred just after the tangential hand velocity had reached a local minimum, but before the next segment of the hand's trajectory began. The next fixation point was close to an area of high curvature along the hand's trajectory even though the hand had not reached that point along the path. A visuo-motor illusion of hand movement demonstrated that the eye movement was influenced by hand movement and not simply by visual input. During the task, neural activity of pre-motor cortex (area F4) was recorded using extracellular electrodes and used to construct a population vector of the hand's trajectory. The results suggest that the saccade onset is correlated in time with maximum curvature in the population vector trajectory for the hand movement. We hypothesize that eye and arm movements may have common, or shared, information in forming their motor plans.

Biomechanical Phenomena↗

Information conveyed through brain-control: cursor versus robot.

Microwire electrode arrays were implanted in the motor and premotor cortical areas of rhesus macaques. The recorded activity was used to control the three-dimensional movements of a virtual cursor and of a robotic arm in real time. The goal was to move the cursor or robot to one of eight targets. Average information conveyed about the intended target was calculated from the observed trajectories at 30-ms intervals throughout the movements. Most of the information about intended target was conveyed within the first second of the movement. For the brain-controlled cursor, the instantaneous information transmission rate was at its maximum at the beginning of each movement (averaged 4.8 to 5.5 bits/s depending on the calculation method used). However, this instantaneous rate quickly slowed down as the movement progressed and additional information became redundant. Information was conveyed more slowly through the brain-controlled robot due to the dynamics and noise of the robot system. The brain-controlled cursor data was also used to demonstrate a method for optimizing information transmission rate in the case where repeated cursor movements are used to make long strings of sequential choices such as in a typing task.

Animals↗

Direct cortical control of 3D neuroprosthetic devices.

Three-dimensional (3D) movement of neuroprosthetic devices can be controlled by the activity of cortical neurons when appropriate algorithms are used to decode intended movement in real time. Previous studies assumed that neurons maintain fixed tuning properties, and the studies used subjects who were unaware of the movements predicted by their recorded units. In this study, subjects had real-time visual feedback of their brain-controlled trajectories. Cell tuning properties changed when used for brain-controlled movements. By using control algorithms that track these changes, subjects made long sequences of 3D movements using far fewer cortical units than expected. Daily practice improved movement accuracy and the directional tuning of these units.

Algorithms↗