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Biomedical subjects

Anne-Marie Brouwer

Publications and source records attributed to Anne-Marie Brouwer.

9 recordsLinked to original sources

Planning and online control of goal directed movements when the eyes are 'relocated'.

We investigated the effects of different viewpoints on remapping visuo-motor space, and whether remapping happens differently during the planning and the online control phase of goal-directed movements. Participants tapped targets on a monitor that was placed horizontally flat and flush with the table in front of them. They viewed the layout of the scene, including the monitor, and their hand, through video goggles attached to a camera. The camera could be moved along a semi-circle with the monitor as the circle's center. On each trial, the camera was randomly positioned at one of seven locations on the semi-circle (-90 to +90 degrees in 30 degrees steps), always at eye height. The time needed to tap the target was quickest when the camera was approximately facing the participant and progressively increased when the camera was located more to the sides (Experiment 1). There was no effect of camera location on performance when participants only saw the static layout of the scene and were not allowed to see the scene or their hand during the movement (Experiment 2). By comparison, the dependency of performance on camera location increased when participants did not have information about the layout of the scene at the start of the trial, and could only perform remapping when their hand was visible during the movement (Experiment 3). These results indicate that visuo-motor remapping happens differently during the planning phase when only static information about the layout is available, and during the control phase when dynamic information about the moving hand is also available.

Cognition↗

Adjusting reach to lift movements to sudden visible changes in target's weight.

People can adjust their reach-to-grasp movements online to sudden changes in the spatial properties of a target. We investigated whether they can also do this when a non-spatial property, weight, suddenly changes. Guiding your movement by using visual cues about an object's weight depends heavily on experience and is expected to be processed by the (slow) ventral stream rather than the (fast) 'online control' dorsal stream. In the first experiment, participants reached out and lifted an object with an expected or an unexpected weight. As predicted, there was an effect of expected weight on the time between the end of the reaching phase and the object's lift-off. In the second experiment, the object sometimes visibly changed weight after the participants had started their movement. The lifting time did not depend on whether the object had changed weight. Thus, participants can make online adjustments to a visually indicated change in weight. These results are interpreted as being contrary to existing theories of online control.

Adult↗

Determining whether a ball will land behind or in front of you: not just a combination of expansion and angular velocity.

We propose and evaluate a source of information that ball catchers may use to determine whether a ball will land behind or in front of them. It combines estimates for the ball's horizontal and vertical speed. These estimates are based, respectively, on the rate of angular expansion and vertical velocity. Our variable could account for ball catchers' data of Oudejans et al. [The effects of baseball experience on movement initiation in catching fly balls. Journal of Sports Sciences, 15, 587-595], but those data could also be explained by the use of angular expansion alone. We therefore conducted additional experiments in which we asked subjects where simulated balls would land under conditions in which both angular expansion and vertical velocity must be combined for obtaining a correct response. Subjects made systematic errors. We found evidence for the use of angular velocity but hardly any indication for the use of angular expansion. Thus, if catchers use a strategy that involves combining vertical and horizontal estimates of the ball's speed, they do not obtain their estimates of the horizontal component from the rate of expansion alone.

Attention↗

Hitting moving targets: effects of target speed and dimensions on movement time.

To hit moving targets, one not only has to arrive at the right place but also at the right time. Moving quickly reduces spatial precision but increases temporal precision. This may explain why people usually move more quickly toward fast targets than toward slow ones, because arriving at the right time is more important when hitting fast targets. The temporal accuracy required depends not only on the target's speed but also on its length in the direction of motion; it decreases with increasing length. Here we investigate the effects of variations in the target's speed and dimensions on the subject's movement time. We asked subjects to hit targets that moved from left to right as quickly as possible with their index finger. The targets varied in length in the direction of motion (width: affecting both spatial and temporal demands), in length in the orthogonal direction (height: affecting spatial demand), and in speed (affecting temporal demand). Targets were presented in random order during one session and in blocks of trials with identical targets during another session. In the latter session subjects could optimize their strategy for each target separately. In the random condition subjects hit fast targets more quickly than slow ones. Their movement time was also affected by the target's size (the spatial demand), but not by the direction of the elongation. For the blocked condition, subjects did consider the direction of the elongation. We conclude that people do not consider an object's orientation to estimate the temporal demands of an interception task, but that they use the object's size and speed, and their experience from previous trials.

Hand↗

Representational momentum in perception and grasping: translating versus transforming objects.

Representational momentum is the tendency to misremember the stopping point of a moving object as further forward in the direction of movement. Results of several studies suggest that this effect is typical for changes in position (e.g., translation) and not for changes in object shape (transformation). Additionally, the effect seems to be stronger in motor tasks than in perceptual tasks. Here, participants judged the final distance between two spheres after this distance had been increasing or decreasing. The spheres were two separately translating objects or were connected to form a single transforming object (a dumbbell). Participants also performed a motor task in which they grasped virtual versions of the final objects. We found representational momentum for the visual judgment task for both stimulus types. As predicted, it was stronger for the spheres than for the dumbbells. In contrast, for grasping, only the dumbbells produced representational momentum (larger maximum grip aperture when the dumbbells had been growing compared to when they had been shrinking). Because type of stimulus change had these different effects on representational momentum for perception and action, we conclude that different sources of information are used in the two tasks or that they are governed by different mechanisms.

Field Dependence-Independence↗

Hitting moving targets: a dissociation between the use of the target's speed and direction of motion.

Previous work has indicated that people do not use their judgment of a target's speed to determine where to hit it. Instead, they use their judgment of the target's changing position and an expected speed (based on the speed of previous targets). In the present study we investigate whether people also ignore the target's apparent direction of motion, and use the target's changing position and an expected direction of motion instead. Subjects hit targets that moved in slightly different directions across a screen. Sometimes the targets disappeared after 150 ms, long before the subjects could reach the screen. This prevented subjects from using the target's changing position to adjust their movements, making it possible to evaluate whether subjects were relying on the perceived or an expected (average) direction to guide their movements. The background moved perpendicular to the average direction of motion in some trials. This influences the target's perceived direction of motion while leaving its perceived position unaffected. When the background was stationary, subjects hit disappearing targets along their trajectory, just as they hit ones that remained visible. Moving the background affected the direction in which subjects started to move their hand, in accordance with the illusory change in direction of target motion. If the target disappeared, this resulted in a hit that was systematically off the target's trajectory. If the target remained visible, subjects corrected their initial error. Presumably they did so on the basis of information about the target's changing position, because if the target disappeared they did not correct the error. We conclude that people do use the target's perceived direction of motion to determine where to hit it. Thus the perceived direction of motion is treated differently than the perceived speed. This suggests that the motion of an object is not broken down into speed components in different directions, but that speed and direction are perceived and used separately.

Humans↗

When is behavioral data evidence for a control theory? Tau-coupling revisited.

Before an aspect of a movement that is predicted by a control theory can be considered as evidence for that theory, it should be clear that this aspect is not the result of some other property of the movement. We investigate whether this condition is met in studies that claim to provide evidence for the tau-coupling theory. This theory proposes that moving targets are intercepted at a specified goal zone by maintaining a constant ratio between the tau (time to closure) of the gap between the hand and the goal zone and the tau of the gap between the hand and the moving target. In line with the theory, previous research has found a linear relationship between these two decreasing taus during the last part of such a movement. To investigate whether this linear relationship was a side-effect of smooth successful movements, we modeled smooth ballistic hand movements that were independent of the target's movement but led to successful interception. We found that the resulting taus of decreasing gaps were also related linearly. We conclude that this relationship cannot be considered as evidence for the tau-coupling theory.

Behavior↗

Hitting moving objects: is target speed used in guiding the hand?

We investigated what information subjects use when trying to hit moving targets. In particular, whether only visual information about the target's position is used to guide the hand to the place of interception or also information about its speed. Subjects hit targets that moved at different constant speeds and disappeared from view after varying amounts of time. This prevented the subjects from updating position information during the time that the target was invisible. Subjects hit further ahead of the disappearing point when the target moved faster, but not as much as they should have on the basis of the target's speed. This could be because more time is needed to perceive and use the correct speed than was available before the target disappeared. It could also be due to a speed-related misperception of the target's final position. The results of a second experiment were more consistent with the latter hypothesis. In a third experiment we moved the background to manipulate the perceived speed. This did not affect the hitting positions. We conclude that subjects respond only to the changing target position. Target speed influences the direction in which the hand moves indirectly, possibly via a speed-related misperception of position.

Female↗

Perception of acceleration with short presentation times: can acceleration be used in interception?

To investigate whether visual judgments of acceleration could be used for intercepting moving targets, we determined how well subjects can detect acceleration when the presentation time is short. In a differential judgment task, two dots were presented successively. One dot accelerated and the other decelerated. Subjects had to indicate which of the two accelerated. In an absolute judgment task, subjects had to adjust the motion of a dot so that it appeared to move at a constant velocity. The results for the two tasks were similar. For most subjects, we could determine a detection threshold even when the presentation time was only 300 msec. However, an analysis of these thresholds suggests that subjects did not detect the acceleration itself but that they detected that a target had accelerated on the basis of the change in velocity between the beginning and the end of the presentation. A change of about 25% was needed to detect acceleration with reasonable confidence. Perhaps the simplest use of acceleration for interception consists of distinguishing between acceleration and deceleration of the optic projection of an approaching ball to determine whether one has to run backward or forward to catch it. We examined the results of a real ball-catching task (Oudejans, Michaels, & Bakker, 1997) and found that subjects reacted before acceleration could have been detected. We conclude that acceleration is not used in this simple manner to intercept moving targets.

Humans↗