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Biomedical subjects

C P Shimp

Publications and source records attributed to C P Shimp.

6 recordsLinked to original sources

Computational behavior dynamics: an alternative description of Nevin (1969).

A computational processing behavior-dynamic model was instantiated in the form of a computer program that "behaved" on the task developed by Nevin (1969). In this classic discrete-trials experiment, the relative frequency of choosing a response alternative matched the relative frequency of reinforcement for that alternative, the local structure of responding was opposite that predicted by momentary maximizing (i.e., the probability of a changeover decreased with run length), and absolute and relative response rates varied independently. The behavior-dynamic model developed here qualitatively reproduced these three results (but not in quantitative and specific detail) and also generated some interesting, as-yet-untested predictions about performance in Nevin's task. The model was discussed as an example of a stochastic behavior-dynamic alternative to algebraic behavior theory.

Animals

Local patterns in human operant behavior and a behaving model to interrelate animal and human performances.

College students pressed buttons for points delivered according to molecular concurrent reinforcement contingencies similar to those used in previous experiments with animal subjects. Relative frequency of reinforcement and the relative and absolute durations of two reinforced patterns of button pressing were experimentally varied. Qualitative effects of all three variables resembled those obtained previously with animals. Computer simulation of a cognitive processing model described these qualitative effects. A similar model was used previously to describe corresponding behavior in pigeons. Therefore, similar cognitive processing may underlie the local temporal patterning of animal and human operant behavior maintained by this concurrent reinforcement contingency.

Adult

Preference as a function of absolute response durations.

The durations of 2 responses, 2 categories of reinforced nondiscriminated interresponse times, were varied while their relative durations were held approximately constant, with the longer about 2 1/2 times longer than the shorter. Three pigeons pecked for food. Reinforcers for the shorter and longer responses were arranged by a concurrent variable-interval, variable-interval schedule. Preference for the shorter response increased when both were lengthened. These results, taken together with previous results for discriminated interresponse times, show that preference for the shorter of 2 responses depends on their absolute durations, whether they are discriminated or not and regardless of autoshaped key pecks that may occur in the discriminated case. Time-allocation-matching was not generally obtained. The results qualitatively agree with an associative learner, a computational processing model derived from a molecular analysis of behavior.

Animals

Preference for starting and finishing behavior patterns.

Pigeon's key pecking was reinforced with food in two experiments in which the correspondence between preference for starting one of two reinforced behavior patterns and the likelihood of finishing it subsequently was examined. Reinforcers were scheduled according to concurrent schedules for two classes of interresponse times, modified such that reinforcers followed a center-key peck terminating either a shorter interresponse time started by a left-key peck or a longer interresponse time started by a right-key peck. In Experiment 1, the times when reinforcers potentially were available were not discriminated, whereas in Experiment 2 they were. Absolute reinforced pattern durations were varied. The relative frequency of starting a particular pattern was highly correlated with relative frequency of that completed pattern in both experiments. Other relations between starting and finishing a pattern depended on whether reinforced interresponse times were discriminated. For instance, preference for starting a pattern sometimes correlated negatively with the likelihood of subsequently completing it. The present experiments are described as capturing part of the ordinary language meaning of "intention," according to which an organism's behavior at one moment sets the occasion for an observer to say that the organism "intends" in the future to engage in one behavior rather than another.

Animals

An infrared system for the detection of a pigeon's pecks at alphanumeric characters on a TV screen: the dependency of letter detection on the predictability of one letter by another.

Three pigeons pecked at letters of the alphabet and at the symbol "?" displayed on a computer-driven cathode ray screen. A 4 by 4 matrix of infrared emitting and detecting diodes and associated circuitry identified the location of a pigeon's responses to the screen. Responses at the target letter T were probabilistically reinforced with food whenever T appeared in a string of three letters in the middle of the screen. Responses at the symbol "?" appearing below this string were probabilistically reinforced whenever T did not appear. The letter F anywhere in the three-character string either strongly predicted the occurrence of the target letter T, in two conditions, or predicted its nonoccurrence, in a third. This manipulation of the frequency with which the familiar letter F predicted T was shown to change the function relating probability of a correct peck at the symbol "?" to the number of Fs in the string. This effect may be interpreted as an instance of the phenomenon where an organism's acquired knowledge changes what it sees.

Animals

Short-term memory in the pigeon: delayed-pair-comparison procedures and some results.

A discrete-trials, delayed-pair-comparison procedure was developed to study visual short-term memory for tilted lines. In four experiments, pigeons' responses on left or right keys were reinforced with food depending on whether a comparison stimulus was or was not the same as a standard stimulus presented earlier in the same trial. In Experimental I, recall was an increasing function of the exposure time of the to-be-remembered stimulus and was a decreasing function of the retention interval. In Experiment II, retroactive interference was investigated: recall was poorer after a retention interval during which was presented either a tilted line or contextual stimuli in the form of the illuminated experimental chamber. In Experiment III, a subject was required to engage, throughout the retention interval, in one or the other of two different behaviors, depending on which of two stimuli a subject was to remember. This mnemonic strategy vastly improved recall after 15- and 20-second retention intervals. In Experiment IV, the opposite end of the performance continuum was studied: by combining the effects of a larger stimulus set and the effects of what presumably was an increased memory load, performance was reduced to approximately chance levels after retention intervals shorter than 1 second.

Animals