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Chia-huei Tseng

Publications and source records attributed to Chia-huei Tseng.

2 recordsLinked to original sources

When motion appears stopped: stereo motion standstill.

Motion standstill is different from the usual perceptual experiences associated with objects in motion. In motion standstill, a pattern that is moving quite rapidly is perceived as being motionless, and yet its details are not blurred but clearly visible. We revisited motion standstill in dynamic random-dot stereograms similar to those first used by Julesz and Payne [Julesz B, Payne R (1968) Vision Res 8:433-444]. Three improvements were made to their paradigm to avoid possible confounds: The temporal frequency of the motion stimuli was manipulated independently from that of individual stereo gratings so that the failure of motion perception is not due to inability to compute stereo. The motion of the stereo gratings was continuous across the visual field so that the perceived pattern in motion standstill was not a simple average of a back-and-forth display wobble over time. Observers discriminated three spatial frequencies to demonstrate pattern recognition. Three objective psychophysical methods, instead of merely self-report, were used to objectively demonstrate motion standstill. Our results confirm that motion standstill occurs in dynamic random-dot stereogram motion displays at 4-6 Hz. Motion standstill occurs when the stimulus spatiotemporal frequency combination exceeds that of the salience-based third-order motion system in a spatiotemporal frequency range in which the shape and depth systems still function. The ability of shape systems to extract a representative image from a series of moving samples is a significant component of a biological system's ability to derive a stable perceptual world from a constantly changing visual environment.

Adult↗

The spatial distribution of visual attention.

We use a novel search task to investigate the spatial distribution of visual attention, developing a general model from the data. Observers distribute attention to locations defined by stripes with a high penalty for attention to intervening areas. Attended areas are defined by a square-wave grating. A target is in one of the even stripes, and ten false targets (identical to the real target) are in the odd stripes; the observer must attend the even stripes and strongly ignore the odd, reporting the location of the target. As the spatial frequency of the grating increases, performance declines. Variations on this task inform a model that incorporates stimulus input, a "low pass" attentional modulation transfer function, and an acuity function to produce a strength map from which the location with the highest strength is selected. A feature-strength map that adds to the attention map enables the model to predict the results of attention-cued conjunction search experiments, and internal noise enables it to predict the outcome of double-pass experiments and of variations in the number of false targets. The model predicted performance on a trial-by-trial basis for three observers, accounting for approximately 70% of the trials. Actual trial-to-trial variation for an observer, using the double-pass method, is about 76%. For any requested distribution of spatial attention, this general model makes a prediction of the actually achieved distribution.

Attention↗