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Daniele Zavagno

Publications and source records attributed to Daniele Zavagno.

4 recordsLinked to original sources

Colours in black and white: the depiction of lightness and brightness in achromatic engravings before the invention of photography.

What is it like to see the world in black and white? In the pioneer days of cinema, when movies displayed grey worlds, was it true that no 'colours' were actually seen? Did every object seen in those projections appear grey in the same way? The answer is obviously no--people in those glorious days were seeing a world full of light, shadows, and objects in which colours were expressed in terms of lightness. But the marvels of grey worlds have not always been so richly displayed. Before the invention of photography, the depiction of scenes in black-and-white had to face some technical and perceptual challenges. We have studied the technical and perceptual constraints that XV-XVIII century engravers had to face in order to translate actual colours into shades of grey. An indeterminacy principle is considered, according to which artists had to prefer the representation of some object or scene features over others (for example brightness over lightness). The reasons for this lay between the kind of grey scale technically available and the kind of information used in the construction of 3-D scenes. With the invention of photography, photomechanical reproductions, and new printing solutions, artists had at their disposal a continuous grey scale that greatly reduces the constraints of the indeterminacy principle.

Art↗

The glare effect does not give rise to a longer-lasting afterimage.

The glare effect is an illusion in which a region appears self-luminous when flanked by gradients that decrease in luminance with distance from the region (Zavagno, 1999 Perception 28 835-838). This region also appears brighter than a surface of the same luminance. We investigated, using the paradigm of afterimages, whether a low-level mechanism at the level of the retina or LGN could account for this apparent brighter sensation. We first replicated the result from the literature that brighter and longer-lasting physical stimuli generate longer-lasting afterimages. We then compared the glare-effect stimuli with their counterpart controls, and found that the glare-effect stimuli did not give rise to longer-lasting afterimages. This suggests that the apparent brighter sensation of the glare effect is not due to a retinal or LGN mechanism, but must have a cortical origin.

Afterimage↗

Glowing greys and surface-white: the photo-geometric factors of luminosity perception.

The perception of luminosity is thought to depend upon the intensity of the stimulus: a surface begins to appear self-luminous when it emits or reflects a certain amount of light. This is known as the luminosity threshold. It is a common opinion among vision scientists that such a threshold is correlated to the intensity of a perceptually white surface, in the sense that only an area of the visual field with luminance higher than perceived surface-white will appear luminous. Here we show grey colours that appear luminous in virtue of surrounding luminance ramps. These ramps are intended to mimic halos seen around light sources in natural environments. The results of three experiments indicate that the phenomenon is in direct contradiction to the aforementioned assumptions and suggest the existence of separate perceptual pathways for self-luminosity perception and for surface-colour perception.

Analysis of Variance↗

The phantom illumination illusion.

A novel brightness illusion in planar patterns is reported. The illusion occurs, for example, when surfaces with a luminance ramp shaded from black to white are positioned on a black homogeneous background, so that each white end of the surfaces faces a single point of the plane of the pattern. The illusion consists of the enhancement of the brightness of the background in a relatively wide area around the white ends of the surfaces. A parametric study was conducted in which participants were asked to rate the difference in brightness between the parts of the background inside and outside a virtual circle formed by disks with different luminance ramps. The results show that mean ratings of brightness depended on the luminance of the background, the luminance range of ramps, and the kind of ramp. Discussion of these results with reference to other brightness illusions (assimilation, neon color spreading, anomalous surfaces, visual phantoms, grating induction, and the glare effect) shows that t hephantom illumination illusion derives from processes producing the perception of ambient illumination.

Adult↗