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David Alais

Publications and source records attributed to David Alais.

At least 19 recordsLinked to original sources

Independent binocular rivalry processes for motion and form.

During binocular rivalry, conflicting monocular images undergo alternating suppression. This study explores rivalry suppression by probing visual sensitivity during rivalry with various probe stimuli. When two faces engage in rivalry, sensitivity to face probes is reduced 4-fold during suppression. Rivaling global motions also rivaled very deeply when probed with a global motion. However, in a surprising finding, sensitivity to face probes is completely unimpaired during global motion rivalry, and motion sensitivity is unimpaired during face rivalry. This suggests that rivalry suppression is localized to the neurons representing the image conflict, which means that probes of a different kind suffer no suppression. Sensibly, this would leave visual processes not involved in rivalry free to function normally.

Face↗

Strength and coherence of binocular rivalry depends on shared stimulus complexity.

Presenting incompatible images to the eyes results in alternations of conscious perception, a phenomenon known as binocular rivalry. We examined rivalry using either simple stimuli (oriented gratings) or coherent visual objects (faces, houses etc). Two rivalry characteristics were measured: Depth of rivalry suppression and coherence of alternations. Rivalry between coherent visual objects exhibits deep suppression and coherent rivalry, whereas rivalry between gratings exhibits shallow suppression and piecemeal rivalry. Interestingly, rivalry between a simple and a complex stimulus displays the same characteristics (shallow and piecemeal) as rivalry between two simple stimuli. Thus, complex stimuli fail to rival globally unless the fellow stimulus is also global. We also conducted a face adaptation experiment. Adaptation to rivaling faces improved subsequent face discrimination (as expected), but adaptation to a rivaling face/grating pair did not. To explain this, we suggest rivalry must be an early and local process (at least initially), instigated by the failure of binocular fusion, which can then become globally organized by feedback from higher-level areas when both rivalry stimuli are global, so that rivalry tends to oscillate coherently. These globally assembled images then flow through object processing areas, with the dominant image gaining in relative strength in a form of 'biased competition', therefore accounting for the deeper suppression of global images. In contrast, when only one eye receives a global image, local piecemeal suppression from the fellow eye overrides the organizing effects of global feedback to prevent coherent image formation. This indicates the primacy of local over global processes in rivalry.

Adaptation, Psychological↗

The mechanisms of collinear integration.

Low-contrast visual contour fragments are easier to detect when presented in the context of nearby collinear contour elements (U. Polat & D. Sagi, 1993). The spatial and temporal determinants of this collinear facilitation have been studied extensively (J. R. Cass & B. Spehar, 2005; Y. Tanaka & D. Sagi, 1998; C. B. Williams & R. F. Hess, 1998), although considerable debate surrounds the neural mechanisms underlying it. Our study examines this question using a novel stimulus, whereby the flanking "contour" elements are rotated around their own axis. By measuring contrast detection thresholds to a brief foveal target presented at various phases of flanker rotation, we find peak facilitation after flankers have rotated beyond their collinear phase. This optimal facilitative delay increases monotonically as a function of target-flanker separation, yielding estimates of cortical propagation of 0.1 m/s, a value highly consistent with the dynamics of long-range horizontal interactions observed within primary visual cortex (V1). A curious new finding is also observed: Facilitative peaks also occur when the target flash precedes flanker collinearity by 20-80 ms, a range consistent with contrast-dependent cortical onset latencies. Together, these data suggest that collinear facilitation involves two separate mechanisms, each possessing distinct dynamics: (i) slowly propagating horizontal interactions within V1 and (ii) a faster integrative mechanism, possibly driven by synchronous collinear cortical onset.

Contrast Sensitivity↗

Separate attentional resources for vision and audition.

Current models of attention, typically claim that vision and audition are limited by a common attentional resource which means that visual performance should be adversely affected by a concurrent auditory task and vice versa. Here, we test this implication by measuring auditory (pitch) and visual (contrast) thresholds in conjunction with cross-modal secondary tasks and find that no such interference occurs. Visual contrast discrimination thresholds were unaffected by a concurrent chord or pitch discrimination, and pitch-discrimination thresholds were virtually unaffected by a concurrent visual search or contrast discrimination task. However, if the dual tasks were presented within the same modality, thresholds were raised by a factor of between two (for visual discrimination) and four (for auditory discrimination). These results suggest that at least for low-level tasks such as discriminations of pitch and contrast, each sensory modality is under separate attentional control, rather than being limited by a supramodal attentional resource. This has implications for current theories of attention as well as for the use of multi-sensory media for efficient informational transmission.

Acoustic Stimulation↗

Evidence for two interacting temporal channels in human visual processing.

Previous studies have generally estimated that two independent channels underlie human temporal vision: one broad and low-pass, the other high, and band-pass. We confirm this with iso-oriented targets and masks. With orthogonal masks, the same high-frequency channel emerges but no low-pass channel is observed, indicating the high-frequency channel is orientation invariant, and possibly pre-cortical in origin. In contrast, orientation dependence for low frequencies suggests a cortical origin. Subsequent masking experiments using unoriented spatiotemporal-filtered noise demonstrated that high-frequency masks (>8Hz) suppress low-frequency targets (1 and 4Hz), but low frequencies do not suppress high frequencies. This asymmetry challenges the traditional assumption of channel independence. To explain this, we propose a two-channel model in which a non-orientation-selective high-frequency channel suppresses an orientation-tuned low-frequency channel. This asymmetry may: (i) equalise the over-representation of low temporal-frequency energy in natural stimuli (1/f power spectrum); (ii) contribute to motion deblurring.

Contrast Sensitivity↗

Perceptual synchrony of audiovisual streams for natural and artificial motion sequences.

We investigated the conditions necessary for perceptual simultaneity of visual and auditory stimuli under natural conditions: video sequences of conga drumming at various rhythms. Under most conditions, the auditory stream needs to be delayed for sight and sound to be perceived simultaneously. The size of delay for maximum perceived simultaneity varied inversely with drumming tempo, from about 100 ms at 1 Hz to 30 ms at 4 Hz. Random drumming motion produced similar results, with higher random tempos requiring less delay. Video sequences of disk stimuli moving along a motion profile matched to the drummer produced near-identical results. When the disks oscillated at constant speed rather than following "biological" speed variations, the delays necessary for perceptual synchrony were systematically less. The results are discussed in terms of real-world constraints for perceptual synchrony and possible neural mechanisms.

Acoustic Stimulation↗

Combining visual and auditory information.

Robust perception requires that information from by our five different senses be combined at some central level to produce a single unified percept of the world. Recent theory and evidence from many laboratories suggests that the combination does not occur in a rigid, hardwired fashion, but follows flexible situation-dependent rules that allow information to be combined with maximal efficiency. In this review we discuss recent evidence from our laboratories investigating how information from auditory and visual modalities is combined. The results support the notion of Bayesian combination. We also examine temporal alignment of auditory and visual signals, and show that perceived simultaneity does not depend solely on neural latencies, but involves active processes that compensate, for example, for the physical delay introduced by the relatively slow speed of sound. Finally, we go on to show that although visual and auditory information is combined to maximize efficiency, attentional resources for the two modalities are largely independent.

Acoustic Stimulation↗

Attention speeds binocular rivalry.

During binocular rivalry, incompatible images presented dichoptically compete for perceptual dominance. It has long been debated whether binocular rivalry can be controlled by attention. Most studies have shown that voluntary control over binocular rivalry is limited. We sought to remove attention from binocular rivalry by presenting a concurrent task. Diverting attention slowed the rivalry alternation rate, and did so in proportion to the difficulty of the concurrent task. Even a very demanding distractor task, however, did not arrest rivalry alternations completely. Given that diverting attention was equivalent to lowering the contrast of the rival stimuli, the ability of attention to speed binocular rivalry is most likely due to an increase in the effective contrast of the stimuli through boosting the gain of the cortical response. This increase in effective contrast will ultimately lead to a perceptual switch, thereby limiting voluntary control. Thus, attention speeds rivalry alternations, but has no inherent control over the rivalry process.

Attention↗

Large shifts in perceived motion direction reveal multiple global motion solutions.

Moving objects are thought to be decomposed into one-dimensional motion components by early cortical visual processing. Two rules describing how these components might be re-combined to produce coherent object motion are the intersection of constraints and the vector average rules. Using stimuli for which these combination rules predict different directional solutions, we found that adapting one of the solutions through motion adaptation switched perceived direction to the other solution. The effects were symmetrical: shifts from IOC to VA, and from VA to IOC, were observed following adaptation. These large shifts indicate that multiple solutions to global motion processing coexist and compete to determine perceived motion direction.

Adaptation, Psychological↗

Contour interactions between pairs of Gabors engaged in binocular rivalry reveal a map of the association field.

A psychophysical study was conducted to investigate contour interactions (the 'association field'). Two Gabor patches were presented to one eye, with random-dot patches in corresponding locations of the other eye so as to produce binocular rivalry. Perceptual alternations of the two rivalry processes were monitored continuously by observers and the two time series were cross-correlated. The Gabors were oriented collinearly, obliquely, or orthogonally, and spatial separation was varied. A parallel condition was also included. Correlation between the rivalry processes strongly depended on separation and relative orientation. Correlations between adjacent collinear Gabors was near-perfect and reduced with spatial separation and as relative orientation departed from collinear. Importantly, variations in cross-correlation did not alter the rivalry processes (average dominance duration, and therefore alternation rate, was constant across conditions). Instead, synchronisation of rivalry oscillations accounts for the correlation variations: rivalry alternations were highly synchronised when contour interactions were strong and were poorly synchronised when contour interactions were weak. The level of synchrony between these two stochastic processes, in depending on separation and relative orientation, effectively reveals a map of the association field. These association fields are not greatly affected by contrast, and can be demonstrated between contours that are presented to separate hemispheres.

Computer Graphics↗

Perceived timing of first- and second-order changes in vision and hearing.

Simultaneous changes in visual stimulus attributes (such as motion or color) are often perceived to occur at different times, a fact usually attributed to differences in neural processing times of those attributes. However, other studies suggest that perceptual misalignments are not due to stimulus attributes, but to the type of change, first- or second-order. To test whether this idea generalizes across modalities, we studied perceptual synchrony of acoustic and of audiovisual cross-modal stimuli, which varied in a first- or second-order fashion. First-order changes were abrupt changes in tone intensity or frequency (auditory), or spatial position (visual), while second-order changes were an inversion of the direction of change, such as a turning point when a rising tone starts falling or a translating visual blob reverses. For both pure acoustic and cross-modal stimuli, first-order changes were systematically perceived before second-order changes. However, when both changes were first-order, or both were second-order, little or no difference in perceptual delay was found between them, regardless of attribute or modality. This shows that the type of attribute change, as well as latency differences, is a strong determinant of subjective temporal alignments. We also performed an analysis of reaction times (RTs) to the first- and second-order attribute changes used in these temporal alignment experiments. RT differences between these stimuli did not correspond with our temporal alignment data, suggesting that subjective alignments cannot be accounted for by a simple latency-based explanation.

Acoustic Stimulation↗

Synchronizing to real events: subjective audiovisual alignment scales with perceived auditory depth and speed of sound.

Because of the slow speed of sound relative to light, acoustic and visual signals from a distant event often will be received asynchronously. Here, using acoustic signals with a robust cue to sound source distance, we show that judgments of perceived temporal alignment with a visual marker depend on the depth simulated in the acoustic signal. For distant sounds, a large delay of sound relative to vision is required for the signals to be perceived as temporally aligned. For nearer sources, the time lag corresponding to audiovisual alignment is smaller and scales at rate approximating the speed of sound. Thus, when robust cues to auditory distance are present, the brain can synchronize disparate audiovisual signals to external events despite considerable differences in time of arrival at the perceiver. This ability is functionally important as it allows auditory and visual signals to be synchronized to the external event that caused them.

Auditory Perception↗

The motion aftereffect of transparent motion: two temporal channels account for perceived direction.

Adaptation to orthogonal transparent patterns drifting at the same speed produces a unidirectional motion aftereffect (MAE) whose direction is opposite the average adaptation direction. If the patterns move at different speeds, MAE direction can be predicted by an inverse vector average, using the observer's motion sensitivity to each individual pattern as vector magnitudes. These weights are well approximated by the duration of each pattern's MAE, as measured with static test patterns. However, previous efforts to use the inverse-vector-average rule with dynamic test patterns have failed. Generally, these studies have used spatially and temporally broadband test stimuli. Here, in order to gain insight into the possible contribution of temporal channels, we filtered our test pattern in the temporal domain to produce five ideal, octave-width pass-bands. MAE durations were measured for single-component stimuli drifting at various adaptation speeds and tested at a range of temporal frequencies. Then, two components with orthogonal directions and different speeds were combined and the direction of the resulting MAE was measured. The key findings are that: (i) for a given adaptation speed, the duration of a single component's MAE is dependent on test temporal frequency; (ii) the direction of MAEs produced by transparent motion (i.e., bivectorial adaptation) also varies strongly as a function test temporal frequency (by up to 90 degrees for some speed pairings); and (iii) the inverse-vector-average rule predicts the direction of the transparent MAE provided the MAE durations used to weight the vector combination were obtained from stimuli matched in adaptation speed and test temporal frequency. These results are discussed in terms of the number and shape of temporal channels in our visual system.

Adaptation, Physiological↗

Neural latencies do not explain the auditory and audio-visual flash-lag effect.

A brief flash presented physically aligned with a moving stimulus is perceived to lag behind, a well studied phenomenon termed the Flash-Lag Effect (FLE). It has been recently shown that the FLE also occurs in audition, as well as cross-modally between vision and audition. The present study has two goals: to investigate the acoustic and cross-modal FLE using a random motion technique; and to investigate whether neural latencies may account for the FLE in general. The random motion technique revealed a strong cross-modal FLE for visual motion stimuli and auditory probes, but not for the other conditions. Visual and auditory latencies for stimulus appearance and for motion were measured with three techniques: integration, temporal alignment and reaction times. All three techniques showed that a brief static acoustic stimulus is perceived more rapidly than a brief static visual stimulus, while a sound source in motion is perceived more slowly than a comparable visual stimulus. While the results of these three techniques agreed closely with each other, they were exactly opposite that required to account for the FLE by neural latencies. We conclude that neural latencies do not, in general, explain the flash-lag effect. Rather, our data suggest that neural integration times are more important.

Acoustic Stimulation↗

Center-surround inhibition deepens binocular rivalry suppression.

When dissimilar stimuli are presented to each eye, perception alternates between both images--a phenomenon known as binocular rivalry. It has been shown that stimuli presented in proximity of rival targets modulate the time each target is perceptually dominant. For example, presenting motion to the region surrounding the rival targets decreases the predominance of the same-direction target. Here, using a stationary concentric grating rivaling with a drifting grating, we show that a drifting surround grating also increases the depth of binocular rivalry suppression, as measured by sensitivity to a speed discrimination probe on the rival grating. This was especially so when the surround moved in the same direction as the grating, and was slightly weaker for opposed directions. Suppression in both cases was deeper than a no-surround control condition. We hypothesize that surround suppression often observed in area MT (V5)-a visual area implicated in visual motion perception-is responsible for this increase in suppression. In support of this hypothesis, monocular and binocular surrounds were both effective in increasing suppression depth, as were surrounds contralateral to the probed eye. Static and orthogonal motion surrounds failed to add to the depth of rivalry suppression. These results implicate a higher-level, fully binocular area whose surround inhibition provides an additional source of suppression which sums with rivalry suppression to effectively deepen suppression of an unseen rival target.

Humans↗

Contrast sensitivity of form and motion discrimination during binocular rivalry.

Binocular rivalry, which is induced by presenting the two eyes with incompatible stimuli, results in periods where one eye's stimulus is seen and the other stimulus is suppressed. We measured the depth of suppression in two ways, with very different results. First, two similar forms were briefly presented to one eye: the difference in shapes required to discriminate the forms was substantially greater during suppression than during dominance. Second, the two forms were made sufficiently different in shape to be easily distinguishable at high contrast, and contrast was lowered to find the threshold for discrimination of the forms. Contrast sensitivity did not differ between the suppression and dominance states. These results were replicated with a motion discrimination task: suppression markedly worsened the ability to distinguish increases from decreases in speed but did not elevate the minimum contrast required for the same task. We interpret the results in terms of steep contrast-response functions in visual cortex beyond the primary area.

Adult↗

Psilocybin impairs high-level but not low-level motion perception.

The hallucinogenic serotonin(1A&2A) agonist psilocybin is known for its ability to induce illusions of motion in otherwise stationary objects or textured surfaces. This study investigated the effect of psilocybin on local and global motion processing in nine human volunteers. Using a forced choice direction of motion discrimination task we show that psilocybin selectively impairs coherence sensitivity for random dot patterns, likely mediated by high-level global motion detectors, but not contrast sensitivity for drifting gratings, believed to be mediated by low-level detectors. These results are in line with those observed within schizophrenic populations and are discussed in respect to the proposition that psilocybin may provide a model to investigate clinical psychosis and the pharmacological underpinnings of visual perception in normal populations.

Adult↗

The ventriloquist effect results from near-optimal bimodal integration.

Ventriloquism is the ancient art of making one's voice appear to come from elsewhere, an art exploited by the Greek and Roman oracles, and possibly earlier. We regularly experience the effect when watching television and movies, where the voices seem to emanate from the actors' lips rather than from the actual sound source. Originally, ventriloquism was explained by performers projecting sound to their puppets by special techniques, but more recently it is assumed that ventriloquism results from vision "capturing" sound. In this study we investigate spatial localization of audio-visual stimuli. When visual localization is good, vision does indeed dominate and capture sound. However, for severely blurred visual stimuli (that are poorly localized), the reverse holds: sound captures vision. For less blurred stimuli, neither sense dominates and perception follows the mean position. Precision of bimodal localization is usually better than either the visual or the auditory unimodal presentation. All the results are well explained not by one sense capturing the other, but by a simple model of optimal combination of visual and auditory information.

Acoustic Stimulation↗