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Biomedical subjects

G J Andersen

Publications and source records attributed to G J Andersen.

At least 37 records · Page 2Linked to original sources

Active control in interrupted dynamic spatial orientation: the detection of orientation change.

Gibson (1966, 1979) suggested that an important property of perception is that the observer is active. Two experiments were conducted to examine the benefits of active observation in determining dynamic spatial orientation. Subjects were presented with displays simulating locomotion through a three-dimensional environment. Active observers continuously controlled locomotion, whereas passive observers viewed the display. During the trial, the display was blacked out for a brief period, followed by a static image that was at either the correct or the incorrect orientation following the blackout. Subjects were required to indicate whether they were positioned at the correct extrapolated orientation. The presence or absence of orientation change, the type of change (changes in rotation about the depth axis [roll], horizontal axis [pitch], or forward translation), the duration of the blackout, and the consistency of change were varied. In addition, the experiments used either a compensatory or a pursuit tracking task. Active observers had greater sensitivity than did passive observers in detecting a change for both tracking tasks. Subjects in both experiments exhibited greater sensitivity in detecting inconsistent changes (relative to consistent changes), suggesting that the dynamics specified by optical flow were incorporated in extrapolated orientation. In addition, sensitivity decreased with an increase in blackout duration. The results are discussed in terms of an extrapolation model of perception that incorporates the responses executed by active observers.

Attention↗

Detection of three-dimensional surfaces from optic flow: the effects of noise.

Previous research (Andersen, 1989) has suggested that the recovery of 3-D shape from nonsmooth optic flow (motion transparency) can be performed by segregating surfaces according to the distributions of velocities present in the flow field. Five experiments were conducted to examine this hypothesis in a surface detection paradigm and to determine the limitations of human observers to detect 3-D surfaces in the presence of noise. Two display types were examined: a flow field that simulated a surface corrugated in depth and a flow field that simulated a random volume. In addition, two types of noise were examined: a distribution of noise velocities that overlapped or did not overlap the velocity distribution that defined the surface. Corrugation frequency and surface density were also examined. Detection performance increased with decreasing corrugation frequency, decreasing noise density, and decreasing surface density. Overall, the subjects demonstrated remarkable tolerance to the presence of noise and, for some conditions, could discriminate surface from random conditions when noise density was twice the surface density. Discrimination accuracy was greater for the nonoverlapping than for the overlapping noise, providing support for an analysis based on the distribution of velocities.

Female↗

Limits of focused attention in three-dimensional space.

The present experiment examined the shape of the attentional gradient in three-dimensional space. Subjects performed a response-compatibility task in which they were instructed to respond to a centrally located target and ignore flanking distractors. The irrelevant distractors were presented at combinations of seven different depths, three different horizontal separations, and three different vertical separations relative to the target. Depth was varied in a stereoscopic display viewed through polarized glasses. Overall, the size of the response-compatibility effect decreased with increased separation in all three dimensions. Interestingly, the response-compatibility effect was larger for horizontal separations than for vertical separations and was larger for crossed disparities than for uncrossed disparities. The results suggest an elliptical focus of attention, with steeper gradients in the vertical dimensions than in the horizontal dimensions. In addition, the results suggest, along the vertical dimension, a steeper gradient for objects located beyond the focus of attention relative to that for objects located between the observer and the focus of attention.

Adult↗

Recovery of 3-D shape from deforming contours.

Three experiments were conducted to examine the accuracy of 3-D shape recovery from deforming-contour displays. The displays simulated silhouettes of ellipsoids rotating about a vertical axis. Subjects judged the horizontal cross-section of the ellipsoids. The shape of the ellipsoid, the position of the axis of rotation, and the type of projection were manipulated in Experiment 1. The results indicated relatively accurate shape recovery when the major axis of the ellipsoid was small. In Experiment 2, the shape of the ellipsoid and the velocity and curvature of the contour were manipulated. When the rate of deformation of curvature was decreased, more eccentric shapes were reported. In Experiment 3, the shape of the object and the amount of simulated rotation were manipulated. Subjects made both shape and extent of rotation judgments. The results showed that eccentricity of shape responses could be accurately predicted from rotation responses, suggesting that the recovery of 3-D shape from smooth, deforming contours is dependent on the perceived extent of rotation.

Depth Perception↗

Focused attention in three-dimensional space.

The size of focused attention was assessed within a three-dimensional display. Subjects viewed random-dot stereogram displays in which they responded differentially to vertical and horizontal bars. Adjacent noise elements either were identical to the response target or specified the opposite response. The position of the noise elements was varied in depth according to binocular disparity. Interference by incompatible noise elements decreased with depth separation between the noise elements and response target. In addition, interference was greater for noise elements that were more distant from the observer than from the response target than it was for noise elements that were closer to the observer than to the response target. The implications of these results for a viewer-centered representation of focused attention in depth are discussed.

Adult↗

Perception of three-dimensional structure from optic flow without locally smooth velocity.

A common assumption in several analyses of optic flow is that the velocity field must be locally smooth in order to recover relative depth and the structure of surfaces in the environment. This study investigated the appropriateness of this constraint to human perception. In the first experiment, subjects were asked to identify the number of planes present in a display simulating one, two, three, four, or five overlapping, transparent planes. Subjects were able to detect the presence of up to three planes accurately for both horizontal and depth translations. In the second experiment, subjects' judgments of the depth separation of two transparent, overlapping planes increased with the simulated separation. In Experiment 3, subjects were able to determine accurately the sign of depth for two overlapping, transparent surfaces. These results suggest that a smoothness constraint is not required for the analysis of optic flow by human observers. Alternative approaches to the analysis of optic flow are discussed.

Acceleration↗

2-D contour perception resulting from kinetic occlusion.

Kinetic occlusion, the progressive deletion or accretion of texture elements as one surface covers or uncovers another, has been shown to be an important source of information for determining depth order. In the present study, the importance of this information for 2-D contour perception was examined. In Experiment 1, subjects were asked to discriminate four different target shapes defined solely by kinetic occlusion. Discrimination increased with an increase in texture density and velocity, with density as the major factor. In Experiment 2, the targets were defined by static untextured regions as well as by kinetic occlusion. Overall, accuracy was similar to that found in Experiment 1, indicating that the presence of static information had little impact on accuracy. In Experiment 3, subjects were unable to discriminate among the four targets when presented with static versions of the displays used in Experiment 2. The results from these experiments indicate that kinetic occlusion can be used for discrimination of different 2-D shapes and that density has a more important role in determining accuracy than velocity.

Adult↗

Spatial orientation from optic flow in the central visual field.

Previous research has shown that stimulation of the central visual field with radial flow patterns (produced by forward motion) can induce perceived self-motion, but has failed to demonstrate effects on postural stability of either radial flow patterns or lamellar flow patterns (produced by horizontal translation) in the central visual field. The present study examined the effects of lamellar and radial flow on postural stability when stimulation was restricted to the central visual field. Displays simulating observer motion through a volume of randomly positioned points were observed binocularly through a window that limited the field of view to 15 degrees. The velocity of each display varied according to the sum of four sine functions of prime frequencies. Changes in posture were used to measure changes in perceived spatial orientation. A frequency analysis of postural sway indicated that increased sway occurred at the frequencies of motion simulated in the display for both lamellar and radial flow. These results suggest that both radial and lamellar optic flow are effective for determining spatial orientation when stimulation is limited to the central visual field.

Acceleration↗

Minimum points and views for the recovery of three-dimensional structure.

Mathematical analyses of motion perception have established minimum combinations of points and distinct views that are sufficient to recover three-dimensional (3D) structure from two-dimensional (2D) images, using such regularities as rigid motion, fixed axis of rotation, and constant angular velocity. To determine whether human subjects could recover 3D information at these theoretical levels, we presented subjects with pairs of displays and asked them to determine whether they represented the same or different 3D structures. Number of points was varied between two and five; number of views was varied between two and six; and the motion was fixed axis with constant angular velocity, fixed axis with variable velocity, or variable axis with variable velocity. Accuracy increased with views, decreased with points, and was greater with fixed-axis motion. Subjects performed above chance levels even when motion was eliminated, indicating that they exploited regularities in addition to those in the theoretical analyses.

Depth Perception↗

Induced self-motion in central vision.

Previous research on visually induced self-motion found that stimulation of the central visual field (up to 30 degrees in diameter) results in perceived object motion while self-motion requires peripheral stimulation. In the present study, perceived self-motion was induced with a radially expanding pattern simulating observer motion through a space filled with dots, with visual angles of 7.5 degrees, 10.6 degrees, 15 degrees, and 21.2 degrees. Speed and texture density were also varied. The duration of reported self-motion (a) decreased with increased speed, (b) failed to increase with increased visual angle, and (c) decreased with visual angle at the highest speed level. In a second experiment, subjects rated the perceived depth of the displays. The speed and speed/area interaction effects on judged depth matched those found for induced self-motion. These results suggest an extension of the focal/ambient theory: In addition to a more primitive ambient processing mode that requires peripheral vision, there is a higher level system concerned with ambient processing that functions in the central visual field and uses more complex stimulus information, such as internal depth represented in a radially expanding pattern.

Depth Perception↗

Shape and depth perception from parallel projections of three-dimensional motion.

Parallel projections of dots on the surface of a transparent sphere rotating about a vertical axis provide strong impressions of depth and spherical shape. The hypothesis was tested that these impressions are the result of three perceptual heuristics: (a) The sinusoidal projected velocity function of each dot in the horizontal dimension tends to be perceived as a rotary motion in depth; (b) the projected velocity gradient in the vertical dimension is perceived as curvature in depth; and (c) the simultaneously visible fields of dots moving in opposite directions are perceived as surfaces separated in depth. When each factor was varied independently, all three significantly affected judgments of spherical shape and depth. Similar results were obtained with cylinders. The first factor was more important for shape judgments; the second was generally more important for depth judgments. These results, together with those of earlier studies in which these factors led to similar effects for different stimuli and transformations, suggest that these are general principles applicable to the perception of structure from both rigid and nonrigid motion.

Depth Perception↗

A counterexample to the rigidity assumption in the visual perception of structure from motion.

It has been proposed that the human visual system prefers perceptions of objects that are rigid or undergo minimum form change. A counterexample is presented in which a rigid two-dimensional figure rotating in the frontal plane is perceived as a distorting three-dimensional shape. It is argued that this perception results from the stimulation of automatic processes for perceiving size change, and that these processes are not subject to a general rigidity assumption.

Depth Perception↗

Perceived relative depth from velocity gradients: a model.

The effectiveness of velocity gradients in determining the accuracy of perceived relative depth in a translating surface has been shown to depend on the translation speed and the observation time. The organization of the texture elements into a perceived surface and the perception of an illusory rotational component in the motion of the surface also appear to affect accuracy. A model is presented that incorporates these four variables. Predictions of the model are compared to results obtained by Braunstein and Andersen (1981).

Depth Perception↗