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H Ramoser

Publications and source records attributed to H Ramoser.

6 recordsLinked to original sources

Current trends in Graz Brain-Computer Interface (BCI) research.

This paper describes a research approach to develop a brain-computer interface (BCI) based on recognition of subject-specific EEG patterns. EEG signals recorded from sensorimotor areas during mental imagination of specific movements are classified on-line and used e.g. for cursor control. In a number of on-line experiments, various methods for EEG feature extraction and classification have been evaluated.

Alpha Rhythm↗

Optimal spatial filtering of single trial EEG during imagined hand movement.

The development of an electroencephalograph (EEG)-based brain-computer interface (BCI) requires rapid and reliable discrimination of EEG patterns, e.g., associated with imaginary movement. One-sided hand movement imagination results in EEG changes located at contra- and ipsilateral central areas. We demonstrate that spatial filters for multichannel EEG effectively extract discriminatory information from two populations of single-trial EEG, recorded during left- and right-hand movement imagery. The best classification results for three subjects are 90.8%, 92.7%, and 99.7%. The spatial filters are estimated from a set of data by the method of common spatial patterns and reflect the specific activation of cortical areas. The method performs a weighting of the electrodes according to their importance for the classification task. The high recognition rates and computational simplicity make it a promising method for an EEG-based brain-computer interface.

Adult↗

Real-time EEG analysis with subject-specific spatial patterns for a brain-computer interface (BCI).

Electroencephalogram (EEG) recordings during right and left motor imagery allow one to establish a new communication channel for, e.g., patients with amyotrophic lateral sclerosis. Such an EEG-based brain-computer interface (BCI) can be used to develop a simple binary response for the control of a device. Three subjects participated in a series of on-line sessions to test if it is possible to use common spatial patterns to analyze EEG in real time in order to give feedback to the subjects. Furthermore, the classification accuracy that can be achieved after only three days of training was investigated. The patterns are estimated from a set of multichannel EEG data by the method of common spatial patterns and reflect the specific activation of cortical areas. By construction, common spatial patterns weight each electrode according to its importance to the discrimination task and suppress noise in individual channels by using correlations between neighboring electrodes. Experiments with three subjects resulted in an error rate of 2, 6 and 14% during on-line discrimination of left- and right-hand motor imagery after three days of training and make common spatial patterns a promising method for an EEG-based brain-computer interface.

Adolescent↗

Visually guided motor imagery activates sensorimotor areas in humans.

Stimulus-related changes in ongoing electroencephalography (EEG) over sensorimotor areas were investigated during a visually cued motor imagery task. Four subjects were instructed to imagine one-sided hand movements in response to visual cue stimuli. The EEG was recorded from central areas using 27 electrodes set at distances of 2.5 cm. The method of common spatial filters was used to extract discriminatory information of EEG patterns recorded during the two motor imagery conditions. Single EEG trials were classified in intervals of 250 ms for a 8-s period starting 3 s prior to stimulus presentation. The results suggest that perception of the visual cue stimulus modifies oscillations in sensorimotor areas specific to the indicated hand starting as soon as 250-500 ms after stimulus onset.

Brain↗

EEG-based communication: improved accuracy by response verification.

Humans can learn to control the amplitude of electroencephalographic (EEG) activity in specific frequency bands over sensorimotor cortex and use it to move a cursor to a target on a computer screen. EEG-based communication could provide a new augmentative communication channel for individuals with motor disabilities. In the present system, each dimension of cursor movement is controlled by a linear equation. While the intercept in the equation is continually updated, it does not perfectly eliminate the impact of spontaneous variations in EEG amplitude. This imperfection reduces the accuracy of cursor movement. We evaluated a response verification (RV) procedure in which each outcome is determined by two opposite trials (e.g., one top-target trial and one bottom-target trial). Success, or failure, on both is required for a definitive outcome. The RV procedure reduces errors due to imperfection in intercept selection. Accuracy for opposite-trial pairs exceeds that predicted from the accuracies of individual trials, and greatly exceeds that for same-trial pairs. The RV procedure should be particularly valuable when the first trial has >2 possible targets, because the second trial need only confirm or deny the outcome of the first, and it should be applicable to nonlinear as well as to linear algorithms.

Adult↗

EEG-based communication: evaluation of alternative signal prediction methods.

Individuals can learn to control the amplitude of EEG activity in specific frequency bands over sensorimotor cortex and use it to move a cursor to a target on a computer screen. For one-dimensional (i.e., vertical) cursor movement, a linear equation translates the EEG activity into cursor movement. To translate an individual's EEG control into cursor control as effectively as possible, the intercept in this equation, which determines whether upward or downward movement occurs, should be set so that top and bottom targets are equally accessible. The present study compares alternative methods for using an individual's previous performance to select the intercept for subsequent trials. In offline analyses, five different intercept selection methods were applied to EEG data collected while trained subjects were moving the cursor to targets at the top or bottom edge of the screen. In the first two methods-moving average, and weighted sum-a single intercept was selected for the entire 1-2 sec period of each trial. In the other three methods-blocked moving average, blocked weighted sum, and blocked recursive sum (a variation of the weighted sum)-an intercept was selected for each 200-ms segment of the trial. The results from these methods were compared in regard to their balance between upward and downward movements and their consistency of performance across trials. For all subjects combined, the five methods performed similarly. However, performance across subjects was more consistent for the moving average, blocked moving average, and blocked recursive sum methods than for the weighted sum and blocked weighted sum methods. Due to its consistent performance and its computational simplicity, the moving average method, using the five most recent pairs of top and bottom trials, appears to be the method of choice.

Adult↗