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J P Orliaguet

Publications and source records attributed to J P Orliaguet.

12 recordsLinked to original sources

Influence of visual constraints in the trajectory formation of grasping movements.

The main objective of the present study is to show that the visual context can influence the trajectory formation of grasping movements. We asked participants to reach and grasp a cylinder disposed at three different positions: -20 degrees , 0 degrees and 20 degrees of eccentricity with respect to the midsagittal axis. Grasping movements were performed in a direct and in an indirect visual feedback condition (i.e., controlled through a vertical video display). Results revealed that for grasping movements directed toward objects located at -20 degrees and 0 degrees , path curvatures of the wrist, the thumb and the index finger were significantly straighter in the indirect visual feedback condition. However, no significant difference concerning hand path curvature was observed when the movement was directed toward the object located at 20 degrees . This suggests that grasping movements controlled through a remote visual feedback tend to be planned in extrinsic space and that the effect of the visual context on movement planning appears to be not isotropic over the workspace.

Adolescent↗

Visual and motor constraints on trajectory planning in pointing movements.

The aim of the present study was to show that planning and controlling the trajectory of a pointing movement is influenced not solely by physical constraints but also by visual constraints. Subjects were required to point towards different targets located at 20 degrees , 40 degrees , 60 degrees and 80 degrees of eccentricity. Movements were either constrained (i.e. two-dimensional movements) or unconstrained (i.e. three-dimensional movements). Furthermore, movements were carried out either under a direct or a remote visual control (use of a video system). Results revealed that trajectories of constrained movements were nearly straight whatever the eccentricity of the target and the type of visual control. A different pattern was revealed for unconstrained movements. Indeed, under direct vision the trajectory curvature increased as the eccentricity augmented, whereas under indirect vision, trajectories remained nearly straight whatever the eccentricity of the target. Thus, movements controlled through a remote visual feedback appear to be planned in extrinsic space as constrained movements.

Adolescent↗

Position coding in a video-controlled pointing task with a rotated visual display: evidence for individual differences in visuo-proprioceptive interaction.

In video-controlled tasks, visuomotor performance is generally initially poor with rotated visual display, but improves through trial-by-trial learning. We hypothesise that the inaccurate processing of the visual hand-to-target vector mainly results from the persistent influence of non-visual information relating to arm posture. To test this hypothesis, arm-related proprioceptive and visual information were independently manipulated in a video-controlled pointing task. Analysis of movement vectors revealed that the target was located according to the visual hand but its proprioceptive orientation (Allelocentric(1) system of reference, N = 10), or according to the proprioceptive hand location and orientation (Egocentric system of reference, N = 8). The prevalence of one system of reference correlated with the accuracy of proprioceptive signals informing about arm posture. One obstacle in mastering video-controlled task results thus from the persistent influence of proprioceptive information in the spatial coding of visual goals for action, which however differs across individuals.

Adolescent↗

Visuokinesthetic realignment in a video-controlled reaching task.

The authors investigated the accuracy of horizontal pointing movements toward a visual target viewed on a vertical video monitor; the view included a directional distortion between perceptual and action spaces. Although accurate coding of the movement vector in a relative (visual) system of coordinates has been found to occur when there is a prismatic perturbation, provided that the hand and the target are continuously visible, such accurate performance has never been reported for video-controlled situations with larger deviations. To evaluate whether visual relative coding is task specific or depends on the magnitude of the induced misalignment, the authors manipulated the intensity of directional perturbation (10 degrees or 40 degrees) in a video-controlled task. Whatever the directional bias, participants (N = 40) were initially inaccurate but adapted quickly within a few trial rehearsals, with a concomitant recalibration of segmental proprioception. In contrast with prism studies, relative coding of the hand-to-target vector seemed not to be operative in video-controlled situations, suggesting that target location is specified in an egocentric system of reference that includes hand-related proprioceptive signals, despite the presence of a (consciously) detected misalignment between visual and kinesthetic systems.

Adolescent↗

Is perceptual anticipation a motor simulation? A PET study.

A large body of psychophysical evidence suggests that perception of human movement is constrained by the observer's motor competence. PET measurements of regional cerebral blood flow were performed in eight healthy subjects who were requested, in a forced-choice paradigm, to anticipate the outcome of a single moving dot trajectory depicting the beginning of either mechanical, pointing, or writing movements. Selective activation of the left premotor cortex and of the right intraparietal sulcus was associated with visual anticipation of pointing movements while the left frontal operculum and superior parietal lobule were found to be activated during anticipation of writing movements. These results are discussed in the perspective that the motor system is part of a simulation network, which is used to interpret perceived actions.

Adolescent↗

Visual context and the control of movements through video display.

The aim of this experiment was to test the influence of target context on adaptation to scale perturbations introduced by a video display. Participants performed pointing movements without direct vision of their moving hand, although they could see their movements on a video display. Their perceived movements could be reduced, enlarged. or displayed at their actual size. Three target contexts were compared: dark surround, illuminated frame, and familiar object. Movements were executed with or without vision of hand displacement. Results showed that target context enhanced an allocentric coding of the movement, which improved movement execution. However, the effect of target context changed whether or not the displacement of the hand was available. Overall, the results suggest that target context allowed the extraction of dynamic information about movements, which is used to program and control movements. This suggests that target context could be used efficiently to improve spatial accuracy and speed in teleoperation learning. Potential applications include the reduction of difficulties encountered during teleoperation learning through the introduction of visual context.

Adolescent↗

Detecting anticipatory events in handwriting movements.

We investigated how visual processes exploit specific anticipatory movements observed in handwriting gestures. Previous research has shown that the kinematic information contained in the downstroke of an l is exploited to predict the identity of the forthcoming letter. Here, we determined the moment at which prediction takes place. Two between-letter effects were examined: changes in size (ll vs le) and changes in rotation direction (le vs ln). Results show that with only 75% of the l downstroke trajectory (or 60% of the downstroke time) subjects are already capable of predicting the identity of the letter following the l, that is well before the end of the downstroke. Analysis also reveals that identification takes place after the presentation of the movement acceleration phase. The visual perception of motor anticipation seems to involve the detection of motor events.

Adult↗

Pointing movement visually controlled through a video display: adaptation to scale change.

This study concerns the adaptation of motor system when the production of movement was visually controlled through a video display. The subjects had to perform a pointing movement in two visual-feedback conditions: they could see the displacement of their hand or only the final location of the hand on the videoscreen. By changing the zoom of the camera, the amplitude of the movement perceived on the screen was increased, decreased or held equal to the actual movement. Results showed that the movement adapted quickly to the apparent distance changes. In the full visual-feedback condition, the adaptation was smaller in magnitude than in the partial visual-feedback condition. Even though the actual movement was always the same, the subjects thought they carried out different movements. Therefore, the subjects did not use kinematic information provided by the kinaesthetic system but essentially visual information furnished by the video-screen. Taken together, these results show that adaptation to scale changes does not allow the achievement of the perception of a single working space but seems rather specific to each scale.

Adaptation, Physiological↗

Perceptual anticipation in handwriting: the role of implicit motor competence.

In two experiments, perceptual anticipation--that is, the observer's ability to predict the course of dynamic visual events--in the case of handwriting traces was investigated. Observers were shown the dynamic display of the middle letter l excerpted from two cursive trigrams (lll or lln) handwritten by one individual. The experimental factor was the distribution of the velocity along the trace, which was controlled by a single parameter, beta. Only for one value of this parameter (beta = 2/3) did the display comply with the two-thirds power law, which describes how tangential velocity depends on curvature in writing movements. The task was to indicate the trigram from which the trace was excerpted--that is, to guess the letter that followed the specific instance of the l that had been displayed. In Experiment 1, the no answer option was available. Experiment 2 adopted a forced-choice response rule. Responses were never reinforced. When beta = 2/3, the rate of correct guesses was high (Experiment 1, P¿correct¿ = .69; Experiment 2, P¿correct¿ = .78). The probability of a correct answer decreased significantly for both smaller and larger values of beta, with wrong answers becoming predominant at the extremes of the range of variation of this parameter. The results are consistent with the hypothesis that perceptual anticipation of human movements involves comparing the perceptual stimulus with an internal dynamic representation of the ongoing event.

Adult↗

Compensation strategies for the perturbation of French [u] using a lip tube. II. Perceptual analysis.

A perceptual analysis of the French vowel [u] produced by 10 speakers under normal and perturbed conditions (Savariaux et al., 1995) is presented which aims at characterizing in the perceptual domain the task of a speaker for this vowel, and, then, at understanding the strategies developed by the speakers to deal with the lip perturbation. Identification and rating tests showed that the French [u] is perceptually fairly well described in the [F1, (F2-F0)] plane, and that the parameter (((F2-F0) + F1)/2) (all frequencies in bark) provides a good overall correlate of the "grave" feature classically used to describe the vowel [u] in all languages. This permitted reanalysis of the behavior of the speakers during the perturbation experiment. Three of them succeed in producing a good [u] in spite of the lip tube, thanks to a combination of limited changes on F1 and (F2-F0), but without producing the strong backward movement of the tongue, which would be necessary to keep the [F1,F2] pattern close to the one measured in normal speech. The only speaker who strongly moved his tongue back and maintained F1 and F2 at low values did not produce a perceptually well-rated [u], but additional tests demonstrate that this gesture allowed him to preserve the most important phonetic features of the French [u], which is primarily a back and rounded vowel. It is concluded that speech production is clearly guided by perceptual requirements, and that the speakers have a good representation of them, even if they are not all able to meet them in perturbed conditions.

Adult↗

Visual perception of motor anticipation in cursive handwriting: influence of spatial and movement information on the prediction of forthcoming letters.

The execution of a graphemic sequence is constrained by spatial demands that result in fluctuations of letter shape and movement time. When producing two letters (ll, le, or ln) the movement time and the letter shape of the first letter depend on the execution constraints of the second one. The motor system thus anticipates the production of the forthcoming graphemic sequence during the production of the first letter. An experiment is reported the aim of which was to examine whether the visual system could exploit this anticipatory information to predict the identity of the letter following the l. Different ls belonging to ll, le, and ln were presented on a screen. Subjects had to predict to which couple of letters (ll, le, or ln) the presented l belonged to, by using information on the shape of the l and/or the movement that produced it. Results showed that the percentages of correct responses were higher in the conditions where the stimulus provided kinematic information than in the condition in which only spatial information was available. The ability to predict the forthcoming letter seems to be mediated by implicit knowledge on motor anticipation rules.

Adult↗

Pointing movement in an artificial perturbing inertial field: a prospective paradigm for motor control study.

The present experiment focused on spatial accuracy and kinematics of fast pointing movements submitted to a multi-directional inertial perturbation. Pointing movements were performed without direct visual control, on a rotating armchair adding centrifugal and Coriolis forces to the natural displacement of the arm. The simultaneous action of these two forces induced a perturbation of the arm displacement both in amplitude and direction. Results showed that these two parameters were adjusted differently according to their own temporal constraint. Movement amplitude was adjusted on-line from the very first trial through the amendment of the whole acceleration pattern. Conversely, adjustment to directional perturbation was progressively achieved through several movement rehearsals. This correction appeared to be primarily due to a modification of the initial orientation of the arm trajectory, based seemingly on kinaesthetic knowledge from previous performances. The amendment of spatial parameters during motor response in the perturbing environment was discussed with an emphasis on the involvement of the cerebellum in reaching movement and the learning process.

Adult↗