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José Santos-Victor

Publications and source records attributed to José Santos-Victor.

2 recordsLinked to original sources

Fast IIR isotropic 2-D complex Gabor filters with boundary initialization.

Gabor filters are widely applied in image analysis and computer vision applications. This paper describes a fast algorithm for isotropic complex Gabor filtering that outperforms existing implementations. The main computational improvement arises from the decomposition of Gabor filtering into more efficient Gaussian filtering and sinusoidal modulations. Appropriate filter initial conditions are derived to avoid boundary transients, without requiring explicit image border extension. Our proposal reduces up to 39% the number of required operations with respect to state-of-the-art approaches. A full C++ implementation of the method is publicly available.

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Visual learning by imitation with motor representations.

We propose a general architecture for action (mimicking) and program (gesture) level visual imitation. Action-level imitation involves two modules. The viewpoint Transformation (VPT) performs a "rotation" to align the demonstrator's body to that of the learner. The Visuo-Motor Map (VMM) maps this visual information to motor data. For program-level (gesture) imitation, there is an additional module that allows the system to recognize and generate its own interpretation of observed gestures to produce similar gestures/goals at a later stage. Besides the holistic approach to the problem, our approach differs from traditional work in i) the use of motor information for gesture recognition; ii) usage of context (e.g., object affordances) to focus the attention of the recognition system and reduce ambiguities, and iii) use iconic image representations for the hand, as opposed to fitting kinematic models to the video sequence. This approach is motivated by the finding of visuomotor neurons in the F5 area of the macaque brain that suggest that gesture recognition/imitation is performed in motor terms (mirror) and rely on the use of object affordances (canonical) to handle ambiguous actions. Our results show that this approach can outperform more conventional (e.g., pure visual) methods.

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