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Jun Tani

Publications and source records attributed to Jun Tani.

6 recordsLinked to original sources

Dynamic and interactive generation of object handling behaviors by a small humanoid robot using a dynamic neural network model.

This study presents experiments on the learning of object handling behaviors by a small humanoid robot using a dynamic neural network model, the recurrent neural network with parametric bias (RNNPB). The first experiment showed that after the robot learned different types of ball handling behaviors using human direct teaching, the robot was able to generate adequate ball handling motor sequences situated to the relative position between the robot's hands and the ball. The same scheme was applied to a block handling learning task where it was shown that the robot can switch among learned different block handling sequences, situated to the ways of interaction by human supporters. Our analysis showed that entrainment of the internal memory structures of the RNNPB through the interactions of the objects and the human supporters are the essential mechanisms for those observed situated behaviors of the robot.

Algorithms↗

Learning to generate combinatorial action sequences utilizing the initial sensitivity of deterministic dynamical systems.

This study shows how sensory-action sequences of imitating finite state machines (FSMs) can be learned by utilizing the deterministic dynamics of recurrent neural networks (RNNs). Our experiments indicated that each possible combinatorial sequence can be recalled by specifying its respective initial state value and also that fractal structures appear in this initial state mapping after the learning converges. We also observed that the sequences of mimicking FSMs are encoded utilizing the transient regions rather than the invariant sets of the evolved dynamical systems of the RNNs.

Computer Simulation↗

Learning to generate articulated behavior through the bottom-up and the top-down interaction processes.

A novel hierarchical neural network architecture for sensory-motor learning and behavior generation is proposed. Two levels of forward model neural networks are operated on different time scales while parametric interactions are allowed between the two network levels in the bottom-up and top-down directions. The models are examined through experiments of behavior learning and generation using a real robot arm equipped with a vision system. The results of the learning experiments showed that the behavioral patterns are learned by self-organizing the behavioral primitives in the lower level and combining the primitives sequentially in the higher level. The results contrast with prior work by Pawelzik et al. [Neural Comput. 8 (1996) 340], Tani and Nolfi [From animals to animats, 1998], and Wolpert and Kawato [Neural Networks 11 (1998) 1317] in that the primitives are represented in a distributed manner in the network in the present scheme whereas, in the prior work, the primitives were localized in specific modules in the network. Further experiments of on-line planning showed that the behavior could be generated robustly against a background of real world noise while the behavior plans could be modified flexibly in response to changes in the environment. It is concluded that the interaction between the bottom-up process of recalling the past and the top-down process of predicting the future enables both robust and flexible situated behavior.

Algorithms↗

Self-organizing Internal Representation in Learning of Navigation: A Physical Experiment by the Mobile Robot YAMABICO.

This paper discusses a novel scheme for sensory-based navigation of a mobile robot. In our previous work ([Tani and Fukumura, 1994], Neural Networks, 7(3), 553-563), we formulated the problem of goal-directed navigation as an embedding problem of dynamical systems: desired trajectories in a task space should be embedded in an adequate sensory-based internal state space so that a unique mapping from the internal state space to the motor command could be established. In the current formulation a recurrent neural network is employed, which shows that an adequate internal state space can be self-organized, through supervised training with sensorimotor sequences. The experiment was conducted using a real mobile robot equipped with a laser range sensor, demonstrating the validity of the presented scheme by working in a noisy real-world environment. Copyright 1996 Elsevier Science Ltd.

Journal Article↗

Self-organization of distributedly represented multiple behavior schemata in a mirror system: reviews of robot experiments using RNNPB.

The current paper reviews a connectionist model, the recurrent neural network with parametric biases (RNNPB), in which multiple behavior schemata can be learned by the network in a distributed manner. The parametric biases in the network play an essential role in both generating and recognizing behavior patterns. They act as a mirror system by means of self-organizing adequate memory structures. Three different robot experiments are reviewed: robot and user interactions; learning and generating different types of dynamic patterns; and linguistic-behavior binding. The hallmark of this study is explaining how self-organizing internal structures can contribute to generalization in learning, and diversity in behavior generation, in the proposed distributed representation scheme.

Artificial Intelligence↗

Motor primitive and sequence self-organization in a hierarchical recurrent neural network.

This study describes how complex goal-directed behavior can be obtained through adaptation processes in a hierarchically organized recurrent neural network using a genetic algorithm (GA). Our experiments, using a simulated Khepera robot, showed that different types of dynamic structures self-organize in the lower and higher levels of the network for the purpose of achieving complex navigation tasks. The parametric bifurcation structures that appear in the lower level explain the mechanism of how behavior primitives are switched in a top-down way. In the higher level, a topologically ordered mapping of initial cell activation states to motor primitive sequences self-organizes by utilizing the initial sensitivity characteristics of non-linear dynamical systems. The biological plausibility of the model's essential principles is discussed.

Algorithms↗