Interface between residential aged care facilities and a teaching hospital emergency department in Western Australia.
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Biomedical subjects
Publications and source records attributed to Keith S Jones.
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In the present study, the authors tested the hypothesis that contrast effects confound the Ipsilateral Comparison Paradigm (ICP). Bidirectional referents were used in which base tones of 50 or 70 dB alternated with referents of greater or lesser intensity in a 3.5-min listening period. The contrast hypothesis leads to the expectation that the bidirectional referents would produce opposing effects that should nullify time-based loudness changes in the common base tone. Contrary to that expectation, base-tone loudness declined significantly over time in the context of the bidirectional referents, and the loudness of the referents also declined significantly over time. Thus, the results of the study testified to the validity of the ICP as a contrast-free measure of broad-based loudness adaptation.
N. Walker and J. B. Smelcer (1990) found that selection times for menus could be reduced by placing the menus adjacent to the edge of the screen; this creates a border between the menu and the edge of the screen that the mouse cursor cannot penetrate. Based on this finding, they proposed that selection times for graphical user interface targets could be reduced by employing these impenetrable borders. Four studies tested this prediction with a Web browser's back button and scroll bar. Results demonstrated that targets employing impenetrable borders were always selected faster than were targets placed 1 pixel from the edge of the screen, which supports Walker and Smelcer's prediction. However, within the constraints of the current studies, this speed advantage asymptotes at approximately 283 ms for target heights of 2.00 cm and target distances of 3.50 cm. In addition, these findings generalized across most angles of approach. Actual or potential applications of this research include target placement decisions in the design or modification of graphical user interfaces.