An algorithm for smoothly tessellating beta-sheet structures in proteins.
An algorithm is presented for tiling the surface of beta-sheet structures, smoothed both along the strands and perpendicular to them. The algorithm is intended for creating graphical representations of beta structure within the three-dimensional context of proteins. This article presents sufficient detail to allow a programmer with some knowledge of protein structure to implement the tiling algorithm. Several examples of its use are illustrated.
Algorithms↗