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M Duelli

Publications and source records attributed to M Duelli.

5 recordsLinked to original sources

Nonlinear effects of phase blurring on Fourier transform holograms

Liquid-crystal light valves can have intensity-dependent resolution. We find for a nematic liquid-crystal light valve that this effect is well modeled as a phase that has been blurred by a linear space-invariant filter. The phase point-spread function is measured and is used in simulations to demonstrate that it introduces intermodulation products to the diffraction patterns of computer-generated Fourier transform holograms. Also, the influence of phase blurring on a pseudorandom-encoding algorithm is evaluated in closed form. This analysis applied to a spot array generator design indicates that nonlinear effects are negligible only if the diameter of the point-spread function is a small fraction of the pixel spacing.

Journal Article↗

Improved-fidelity error diffusion through blending with pseudorandom encoding

Error diffusion (ED) and pseudorandom encoding (PRE) methods of designing Fourier transform holograms are compared in terms of their properties and the optical performance of the resulting far-field diffraction patterns. Although both methods produce a diffuse noise pattern due to the error between the desired fully complex pattern and the encoded modulation, the PRE errors reconstruct uniformly over the nonredundant band-width of the discrete-pixel spatial light modulator, while the ED errors reconstruct outside the window of the designed diffraction pattern. Combining the two encoding methods produces higher-fidelity diffraction patterns than either method produces individually. For some designs the fidelity of the ED-PRE algorithm is even higher over the entire nonredundant bandwidth than for the previously reported [J. Opt. Soc. Am. A 16, 2425 (1999)] minimum-distance-PRE algorithm.

Journal Article↗

Ternary pseudorandom encoding of Fourier transform holograms.

Pseudorandom encoding is a statistical method for designing Fourier transform holograms by mapping ideal complex-valued modulations onto spatial light modulators that are not fully complex. These algorithms are notable because their computational overhead is low and because the space-bandwidth product of the encoded signal is identical to the number of modulator pixels. All previous pseudorandom-encoding algorithms were developed for analog modulators. A less restrictive algorithm for quantized modulators is derived that permits fully complex ranges to be encoded with as few as three noncollinear modulation values that are separated by more than 180 degrees on the complex plane.

Algorithms↗

Modified minimum-distance criterion for blended random and nonrandom encoding.

Two pixel-oriented methods for designing Fourier transform holograms--pseudorandom encoding and minimum-distance encoding-usually produce higher-fidelity reconstructions when combined than those produced by each method individually. In previous studies minimum-distance encoding was defined as the mapping from the desired complex value to the closest value produced by the modulator. This method is compared with a new minimum-distance criterion in which the desired complex value is mapped to the closest value that can be realized by pseudorandom encoding. Simulations and experimental measurements using quantized phase and amplitude modulators show that the modified approach to blended encoding produces more faithful reconstructions than those of the previous method.

Algorithms↗