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Marina Bloj

Publications and source records attributed to Marina Bloj.

3 recordsLinked to original sources

Rendering complex scenes for psychophysics using RADIANCE: how accurate can you get?

Rendering packages are used by visual psychophysicists to produce complex stimuli for their experiments, tacitly assuming that the simulation results accurately reflect the light-surface interactions of a real scene. RADIANCE is a physically based, freely available, and commonly used rendering software. We validated the calculation accuracy of this package by comparing simulation results with measurements from real scenes. RADIANCE recovers color gradients well but the results are shifted in color space. Currently, there is no better simulation alternative for achieving physical accuracy than by combining a spectral rendering method with RADIANCE.

Algorithms↗

Measurements of the effect of surface slant on perceived lightness.

When a planar object is rotated with respect to a directional light source, the reflected luminance changes. If surface lightness is to be a reliable guide to surface identity, observers must compensate for such changes. To the extent they do, observers are said to be lightness constant. We report data from a lightness matching task that assesses lightness constancy with respect to changes in object slant. On each trial, observers viewed an achromatic standard object and indicated the best match from a palette of 36 grayscale samples. The standard object and the palette were visible simultaneously within an experimental chamber. The chamber illumination was provided from above by a theater stage lamp. The standard objects were uniformly-painted flat cards. Different groups of naive observers made matches under two sets of instructions. In the Neutral Instructions, observers were asked to match the appearance of the standard and palette sample. In the Paint Instructions, observers were asked to choose the palette sample that was painted the same as the standard. Several broad conclusions may be drawn from the results. First, data for most observers were neither luminance matches nor lightness constant matches. Second, there were large and reliable individual differences. To characterize these, a constancy index was obtained for each observer by comparing how well the data were accounted for by both luminance matching and lightness constancy. The index could take on values between 0 (luminance matching) and 1 (lightness constancy). Individual observer indices ranged between 0.17 and 0.63 with mean 0.40 and median 0.40. An auxiliary slant-matching experiment rules out variation in perceived slant as the source of the individual variability. Third, the effect of instructions was small compared to the inter-observer variability. Implications of the data for models of lightness perception are discussed.

Humans↗

An equivalent illuminant model for the effect of surface slant on perceived lightness.

In the companion study (C. Ripamonti et al., 2004), we present data that measure the effect of surface slant on perceived lightness. Observers are neither perfectly lightness constant nor luminance matchers, and there is considerable individual variation in performance. This work develops a parametric model that accounts for how each observer's lightness matches vary as a function of surface slant. The model is derived from consideration of an inverse optics calculation that could achieve constancy. The inverse optics calculation begins with parameters that describe the illumination geometry. If these parameters match those of the physical scene, the calculation achieves constancy. Deviations in the model's parameters from those of the scene predict deviations from constancy. We used numerical search to fit the model to each observer's data. The model accounts for the diverse range of results seen in the experimental data in a unified manner, and examination of its parameters allows interpretation of the data that goes beyond what is possible with the raw data alone.

Computer Simulation↗