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Biomedical subjects

Paolo Arena

Publications and source records attributed to Paolo Arena.

7 recordsLinked to original sources

Hexapod Walking: an expansion to Walknet dealing with leg amputations and force oscillations.

The control of the legs of a walking hexapod is a complex problem as the legs have three joints each, resulting in a total of 18 degrees of freedom. We addressed this problem using a decentralized architecture termed Walknet, which consists of peripheral pattern generators being coordinated through influences acting mainly between neighbouring legs. Both, the coordinating influences and the local control modules (each acting only on one leg), are biologically inspired. This investigation shows that it is possible to adapt this approach to account for additional biological data by (1) changing the structure of the selector net in a biological plausible way (including force as an analog variable), (2) introducing a biologically motivated coordination influence for coactivation between legs and (3) adding a hypothetical influence between hind and front legs. This network of controllers has been tested using a dynamic simulation. It is able to describe (a) the behaviour of animals walking with one or two legs being amputated and (b) force oscillations that occur in a specific experimental situation, the standing legs of a walking animal.

Amputation, Surgical↗

Separation and synchronization of piecewise linear chaotic systems.

In this paper a topic regarding the synchronization of chaotic systems is dealt with: the case of separation and synchronization of many chaotic signals generated by different chaotic circuits and combined together is examined. In particular, an observer based strategy has been adopted, and an approach for the simultaneous stabilization of many Luenberger observers has been investigated to face the problem of separation and synchronization. The design strategy is based on linear matrix inequalities (LMIs). Indeed, the LMI problem is referred to have a solution if a dual optimization problem admits a solution. In our case the feasibility condition, if it does exist, allows us to establish that the separation and synchronization problem for the chosen circuit admits a solution. Some numerical simulations are reported. Further results refer to an experimental circuit showing the suitability of the approach. Furthermore, the use of the proposed scheme to transmit two or more information masked into two or more multiplexed chaotic signals and the design of suitable parameters through the introduced technique based on LMIs are discussed.

Journal Article↗

Implementation and synchronization of 3x3 grid scroll chaotic circuits with analog programmable devices.

The implementation of circuits with complex dynamics is a very challenging problem. In this paper we present a new chaotic circuit based on the dynamical equations introduced in IEEE Trans. Circuits Syst., I: Fundam. Theory Appl. 51, 2476-2490 (2004). This circuit has been realized by using programmable analog devices, and, in particular, field programmable analog arrays have been used to implement a two-dimensional 3x3 grid scroll chaotic attractor. The implementation of complex dynamics with low cost circuits is very appealing; moreover, the implementation of the chaotic attractor discussed in this paper is not present in the literature. The experimental results including the synchronization between two chaotic circuits show complete agreement with the simulation results reported in IEEE Trans. Circuits Syst., I: Fundam. Theory Appl. 51, 2476-2490 (2004).

Journal Article↗

Design and control of an IPMC wormlike robot.

This paper presents an innovative wormlike robot controlled by cellular neural networks (CNNs) and made of an ionic polymer-metal composite (IPMC) self-actuated skeleton. The IPMC actuators, from which it is made of, are new materials that behave similarly to biological muscles. The idea that inspired the work is the possibility of using IPMCs to design autonomous moving structures. CNNs have already demonstrated their powerfulness as new structures for bio-inspired locomotion generation and control. The control scheme for the proposed IPMC moving structure is based on CNNs. The wormlike robot is totally made of IPMCs, and each actuator has to carry its own weight. All the actuators are connected together without using any other additional part, thereby constituting the robot structure itself. Worm locomotion is performed by bending the actuators sequentially from "tail" to "head," imitating the traveling wave observed in real-world undulatory locomotion. The activation signals are generated by a CNN. In the authors' opinion, the proposed strategy represents a promising solution in the field of autonomous and light structures that are capable of reconfiguring and moving in line with spatial-temporal dynamics generated by CNNs.

Animals↗

An adaptive, self-organizing dynamical system for hierarchical control of bio-inspired locomotion.

In this paper, dynamical systems made up of locally coupled nonlinear units are used to control the locomotion of bio-inspired robots and, in particular, a simulation of an insect-like hexapod robot. These controllers are inspired by the biological paradigm of central pattern generators and are responsible for generating a locomotion gait. A general structure, which is able to change the locomotion gait according to environmental conditions, is introduced. This structure is based on an adaptive system, implemented by motor maps, and is able to learn the correct locomotion gait on the basis of a reward function. The proposed control system is validated by a large number of simulations carried out in a dynamic environment for simulating legged robots.

Adaptation, Physiological↗

Sensory feedback in CNN-based central pattern generators.

Central Pattern Generators (CPGs) are a suitable paradigm to solve the problem of locomotion control in walking robots. CPGs are able to generate feed-forward signals to achieve a proper coordination among the robot legs. In literature they are often modelled as networks of coupled nonlinear systems. However the topic of feedback in these systems is rarely addressed. On the other hand feedback is essential for locomotion. In this paper the CPG for a hexapod robot is implemented through Cellular Neural Networks (CNNs). Feedback is included in the CPG controller by exploiting the dynamic properties of the CPG motor-neurons, such as synchronization issue and local bifurcations. These universal paradigms provide the essential issues to include sensory feedback in CPG architectures based on coupled nonlinear systems. Experiments on a dynamic model of a hexapod robot are presented to validate the approach introduced.

Feedback↗

Chaos control by using Motor Maps.

In this paper a new method for chaos control is proposed, consisting of an unsupervised neural network, namely a Motor Map. In particular a feedback entrainment scheme is adopted: a chaotic system with a given parameter set generates the reference trajectory for another chaotic system with different parameters to be controlled: the Motor Map is required to provide the appropriate time-varying gain value for the feedback signal. The state of the controlled system is considered as input to the Motor Map. Particular efforts have been paid to the feasibility of the implementation. Indeed, the simulations performed have been oriented to design a Motor Map suitable for an hardware realization, thus some restrictive hypotheses, such as for example a low number of neurons, have been assumed. A huge number of simulations has been carried out by considering as system to be controlled a Double Scroll Chua Attractor as well as other chaotic attractors. Several reference trajectories have also been considered: a limit cycle generated by a Chua's circuit with different parameters values, a double scroll Chua attractor, a chaotic attractor of the family of the Chua's circuit attractors. In all the simulations instead of controlling the whole state space, only two state variables have been fed back. Good results in terms of settling time (namely, the period in which the map learns the control task) and steady state errors have been obtained with a few neurons. The Motor Map based adaptive controller offers high performances, specially in the case when the reference trajectory is switched into another one. In this case, a specialization of the neurons constituting the Motor Map is observed: while a group of neurons learns the appropriate control law for a reference trajectory, another group specializes itself to control the system when the other trajectory is used as a reference. A discrete components electronic realization of the Motor Map is presented and experimental results confirming the simulation results are shown. (c) 2002 American Institute of Physics.

Journal Article↗