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Philip J Kellman

Publications and source records attributed to Philip J Kellman.

6 recordsLinked to original sources

A theory of dynamic occluded and illusory object perception.

Humans see whole objects from input fragmented in space and time, yet spatiotemporal object perception is poorly understood. The authors propose the theory of spatiotemporal relatability (STR), which describes the visual information and processes that allow visible fragments revealed at different times and places, due to motion and occlusion, to be assembled into unitary perceived objects. They present a formalization of STR that specifies spatial and temporal relations for object formation. Predictions from the theory regarding conditions that lead to unit formation were tested and confirmed in experiments with dynamic and static, occluded and illusory objects. Moreover, the results support the identity hypothesis of a common process for amodal and modal contour interpolation and provide new evidence regarding the relative efficiency of static and dynamic object formation. STR postulates a mental representation, the dynamic visual icon, that briefly maintains shapes and updates positions of occluded fragments to connect them with visible regions. The theory offers a unified account of interpolation processes for static, dynamic, occluded, and illusory objects.

Adolescent↗

Object interpolation in three dimensions.

Perception of objects in ordinary scenes requires interpolation processes connecting visible areas across spatial gaps. Most research has focused on 2-D displays, and models have been based on 2-D, orientation-sensitive units. The authors present a view of interpolation processes as intrinsically 3-D and producing representations of contours and surfaces spanning all 3 spatial dimensions. The authors propose a theory of 3-D relatability that indicates for a given edge which orientations and positions of other edges in 3 dimensions may be connected to it, and they summarize the empirical evidence for 3-D relatability. The theory unifies and illuminates a number of fundamental issues in object formation, including the identity hypothesis in visual completion, the relations of contour and surface processes, and the separation of local and global processing. The authors suggest that 3-D interpolation and 3-D relatability have major implications for computational and neural models of object perception.

Form Perception↗

3-d interpolation in object perception: evidence from an objective performance paradigm.

Object perception requires interpolation processes that connect visible regions despite spatial gaps. Some research has suggested that interpolation may be a 3-D process, but objective performance data and evidence about the conditions leading to interpolation are needed. The authors developed an objective performance paradigm for testing 3-D interpolation and tested a new theory of 3-D contour interpolation, termed 3-D relatability. The theory indicates for a given edge which orientations and positions of other edges in space may be connected to it by interpolation. Results of 5 experiments showed that processing of orientation relations in 3-D relatable displays was superior to processing in 3-D nonrelatable displays and that these effects depended on object formation. 3-D interpolation and 3-D relatabilty are discussed in terms of their implications for computational and neural models of object perception, which have typically been based on 2-D-orientation-sensitive units.

Analysis of Variance↗

Contour interpolation revealed by a dot localization paradigm.

Contour interpolation mechanisms allow perception of bounded objects despite incomplete edge information. Here, we introduce a paradigm that maps interpolated contours as they unfold over time. Observers localize dots relative to perceived boundaries of illusory, partly occluded, or control stimuli. Variations in performance with dot position and processing time reveal the location and precision of emerging contour representations. Illusory and occluded contours yielded more proficient dot localization than control stimuli containing only spatial cues, suggesting performance based on low-level representations. Further, illusory contours exhibited a distinct developmental time course, emerging over the first 120 ms of processing. These experiments establish the effectiveness of the dot localization paradigm for examining interpolated edge representations, contour microgenesis, and the underlying processing mechanisms.

Adolescent↗

Temporal variations in visual completion: a reflection of spatial limits?

The completion of partly occluded objects appears instantaneous and effortless, but empirically takes measurable time. The current study investigates how amount of occlusion affects the time course and mechanisms of visual completion. Experiment 1 used a primed-matching paradigm to determine completion times for objects occluded by various amounts. Experiments 2 and 3 used a dot-localization paradigm to probe completed contour representations for a qualitative shift above some spatial limit. The results demonstrate that time to completion rises with amount of occlusion. Nonetheless, the visual system can complete highly occluded objects, even when the occlusion renders visible contours nonrelatable. Furthermore, prolonged completion times for highly occluded objects do not result from a breakdown of low-level interpolation processes: The same contour completion mechanism operates on objects occluded by different spatial extents.

Adult↗

Boundary completion in illusory contours: interpolation or extrapolation?

Most computational and neural-style models of contour completion (ie illusory and occluded contours) are based on interpolation: the filling in of an edge between two visible edges. The results of three experiments suggest an alternative conception, that units are formed as a result of extrapolation from visible edges. In three experiments, subjects reported illusory contours between standard illusory-contour inducing elements and forms that do not, by themselves, induce illusory contours. We suggest that these forms are not a special case of inducing elements but that they represent a different class--receiving elements. Receiving elements are forms that can receive an illusory contour but cannot generate one, and they can alter contour formation. In experiment 1, receiving elements increased the judged clarity of illusory contours. In experiment 2, illusory edges were seen to connect to corners, line ends, and even the edges of circles. Boundary formation in motion displays also appears to be based on extrapolation. In experiment 3, subjects reported that small moving dots altered the formation of spatiotemporally defined boundaries. Implications for higher-order operator and network models of boundary formation are discussed.

Form Perception↗