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Philip M Grove

Publications and source records attributed to Philip M Grove.

2 recordsLinked to original sources

Leonardo's constraint: two opaque objects cannot be seen in the same direction.

Given Leonardo's constraint that 2 opaque objects cannot be seen in the same direction, how are the regions of objects occluded to 1 eye included in perception? To answer this question, the authors presented 3-dimensional stimuli, similar to the ones that concerned Leonardo, and measured the visual directions of their monocular and binocular regions. When the distance between near and far objects was large, the nonfixated object was seen as double and blurry. Leonardo's constraint was met by seeing the near object as double and transparent or the distant object as double and superimposed. When the distance between near and far objects was small, the constraint was met by a perceptual displacement and compression of parts of the nonfixated object.

Depth Perception↗

Content and context of monocular regions determine perceived depth in random dot, unpaired background and phantom stereograms.

Perceived depth was measured for three-types of stereograms with the colour/texture of half-occluded (monocular) regions either similar to or dissimilar to that of binocular regions or background. In a two-panel random dot stereogram the monocular region was filled with texture either similar or different to the far panel or left blank. In unpaired background stereograms the monocular region either matched the background or was different in colour or texture and in phantom stereograms the monocular region matched the partially occluded object or was a different colour or texture. In all three cases depth was considerably impaired when the monocular texture did not match either the background or the more distant surface. The content and context of monocular regions as well as their position are important in determining their role as occlusion cues and thus in three-dimensional layout. We compare coincidence and accidental view accounts of these effects.

Depth Perception↗