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R Neave

Publications and source records attributed to R Neave.

4 recordsLinked to original sources

Application of 3-D computer graphics for facial reconstruction and comparison with sculpting techniques.

Facial reconstruction has until now been carried out by the sculpting technique. This method involves building a face with clay or other suitable material on to a skull or its cast, taking into account appropriate facial thickness measurements together with information provided by anthropologists such as approximate age, sex, race and other individual idiosyncrasies. A method for facial reconstruction is presented using 3-D computer graphics and is compared with the manual technique. The computer method involves initially digitising a skull using a laser scanner and video camera interfaced to a computer. A face, from a data bank which has previously digitised facial surfaces, is then placed over the skull in the form of a mask and the skin thickness is altered to conform with the underlying skull. The advantage of the computer method is its speed and flexibility. We have shown that the computer method for reconstructing a face is feasible and furthermore has the advantage over the manual technique of speed and flexibility. Nevertheless, the technique is far from perfect. Further facial thickness data needs collecting and the method requires evaluation using both known control skulls and later unknown remains.

Computer Graphics↗

Pictures in the round: moulage and models in medicine.

The techniques of moulage and model making have been used for centuries for morphological research and to convey anatomical detail to the student of medicine. However, they are in danger of being written off as out of date and unnecessary skills. This article explores the history of making 'pictures in the round' and explains why medical illustrators should not undervalue their worth in today's technological society.

Art↗