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Biomedical subjects

Robert L Goldstone

Publications and source records attributed to Robert L Goldstone.

10 recordsLinked to original sources

The interplay between perceptual organization and categorization in the representation of complex visual patterns by young infants.

The relation between perceptual organization and categorization processes in 3- and 4-month-olds was explored. The question was whether an invariant part abstracted during category learning could interfere with Gestalt organizational processes. A 2003 study by Quinn and Schyns had reported that an initial category familiarization experience in which infants were presented with visual patterns consisting of a pacman shape and a complex polygon could interfere with infants' subsequent good continuation-based parsing of a circle from visual patterns consisting of a circle and a complex polygon. However, an alternative noninterference explanation for the results was possible because the pacman had been presented with greater frequency and duration than had the circle. The current study repeated Quinn and Schyns's procedure but provided an equivalent number of familiarization trials and duration of study time for the infants to process the pacman during initial familiarization and the circle during subsequent familiarization. The results replicated the previous findings of Quinn and Schyns. The data are consistent with the interference account and suggest that a cognitive system of adaptable feature creation can take precedence over organizational principles with which a perceptual system comes pre-equipped.

Cognition↗

Dynamic-persistence of cooperation in public good games when group size is dynamic.

The evolution of cooperation is possible with a simple model of a population of agents that can move between groups. The agents play public good games within their group. The relative fitness of individuals within the whole population affects their number of offspring. Groups of cooperators evolve but over time are invaded by defectors which eventually results in the group's extinction. However, for small levels of migration and mutation, high levels of cooperation evolve at the population level. Thus, evolution of cooperation based on individual fitness without kin selection, indirect or direct reciprocity is possible. We provide an analysis of the parameters that affect cooperation, and describe the dynamics and distribution of population sizes over time.

Animals↗

Asymmetries in categorization, perceptual discrimination, and visual search for reference and nonreference exemplars.

In two experiments, we examined the representation, treatment, and attention devoted to the members of reference (i.e., club members) and nonreference (i.e., not club members) categories. Consistent with prior work on category interrelatedness (e.g., Goldstone, 1996; Goldstone, Steyvers, and Rogosky, 2003), the findings reveal the existence of asymmetric representations for reference and nonreference categories, which, however, decreased as expertise and familiarity with the categories increased (Experiments 1 and 2). Participants also more readily judged two reference exemplars as being the same than they did two nonreference exemplars (Experiment 1) and were better at detecting reference than nonreference exemplars in a set of novel, category-unspecified exemplars (Experiment 2). These findings provide evidence for the existence of a feature asymmetry in the representation and treatment of exemplars from reference and nonreference categories. Membership in a reference category acts as a salient feature, thereby increasing the perceived similarity and detection of faces that belong in the reference, in comparison with the nonreference, category.

Discrimination, Psychological↗

Computational models of collective behavior.

Computational models of human collective behavior offer promise in providing quantitative and empirically verifiable accounts of how individual decisions lead to the emergence of group-level organizations. Agent-based models (ABMs) describe interactions among individual agents and their environment, and provide a process-oriented alternative to descriptive mathematical models. Recent ABMs provide compelling accounts of group pattern formation, contagion and cooperation, and can be used to predict, manipulate and improve upon collective behavior. ABMs overcome an assumption that underlies much of cognitive science--that the individual is the crucial unit of cognition. The alternative advocated here is that individuals participate in collective organizations that they might not understand or even perceive, and that these organizations affect and are affected by individual behavior.

Cognition↗

Knowledge of resources and competitors in human foraging.

The allocation of human participants to resources was studied by observing the population dynamics of people interacting in real time within a common virtual world. Resources were distributed in two spatially separated pools with varying relative reinforcement rates (50-50, 65-35, or 80-20). We manipulated whether the participants could see each other and the distribution of the resources. When the participants could see each other but not the resources, the richer pool was underutilized. When the participants could see the resources but not each other, the richer pool was overutilized. In conjunction with prior experiments that correlated the visibility of agents and resources (Goldstone & Ashpole, 2004), these results indicate that participants' foraging decisions are influenced by both forager and resource information. The results suggest that the presence of a crowd at a resource is a deterring, rather than an attractive, factor. Both fast and slow oscillations in the harvesting rates of the pools across time were revealed by Fourier analyses. The slow waves of crowd migration were most prevalent when the resources were invisible, whereas the fast cycles were most prevalent when the resources were visible and the participants were invisible.

Awareness↗

The simultaneous evolution of author and paper networks.

There has been a long history of research into the structure and evolution of mankind's scientific endeavor. However, recent progress in applying the tools of science to understand science itself has been unprecedented because only recently has there been access to high-volume and high-quality data sets of scientific output (e.g., publications, patents, grants) and computers and algorithms capable of handling this enormous stream of data. This article reviews major work on models that aim to capture and recreate the structure and dynamics of scientific evolution. We then introduce a general process model that simultaneously grows coauthor and paper citation networks. The statistical and dynamic properties of the networks generated by this model are validated against a 20-year data set of articles published in PNAS. Systematic deviations from a power law distribution of citations to papers are well fit by a model that incorporates a partitioning of authors and papers into topics, a bias for authors to cite recent papers, and a tendency for authors to cite papers cited by papers that they have read. In this TARL model (for topics, aging, and recursive linking), the number of topics is linearly related to the clustering coefficient of the simulated paper citation network.

Authorship↗

Human foraging behavior in a virtual environment.

We have developed an experimental platform that allows a large number of human participants to interact in real time within a common virtual world. Within this environment, human participants foraged for resources distributed in two spatially separated pools. In addition to varying the relative replenishment rate for the two pools (50-50, 65-35, or 80-20), we manipulated whether the participants could see each other and the entire resource distribution or had their vision restricted to resources at their own location. Two empirical deviations from an optimal distribution of the participants were found. First, the participants were more scattered within a resource pool than the resources were themselves. Second, there was systematic underutilization of the richer pool. For example, the participants distributed themselves 73% and 27% to resource pools that had replenishment rates of 80% and 20%, respectively. In addition, there were oscillations in the harvesting rate of the pools across time, revealed by a Fourier analysis with prominent power near 50 sec per cycle. The suboptimalities and oscillations were more apparent when the locations of the participants and the food were not visible. Individual participant knowledge thus affects the efficiency with which a population of participants harvests resources.

Feeding Behavior↗

The transfer of abstract principles governing complex adaptive systems.

Four experiments explored participants' understanding of the abstract principles governing computer simulations of complex adaptive systems. Experiments 1, 2, and 3 showed better transfer of abstract principles across simulations that were relatively dissimilar, and that this effect was due to participants who performed relatively poorly on the initial simulation. In Experiment 4, participants showed better abstract understanding of a simulation when it was depicted with concrete rather than idealized graphical elements. However, for poor performers, the idealized version of the simulation transferred better to a new simulation governed by the same abstraction. The results are interpreted in terms of competition between abstract and concrete construals of the simulations. Individuals prone toward concrete construals tend to overlook abstractions when concrete properties or superficial similarities are salient.

Adaptation, Psychological↗

Conceptual interrelatedness and caricatures.

Concepts are interrelated to the extent that the characterization of each concept is influenced by the other concepts, and are isolated to the extent that the characterization of one concept is independent of other concepts. The relative categorization accuracy of the prototype and caricature of a concept can be used as a measure of concept interrelatedness. The prototype is the central tendency of a concept, whereas a caricature deviates from the concept's central tendency in the direction opposite the central tendency of other acquired concepts. The prototype is predicted to be relatively well categorized when a concept is relatively independent of other concepts, but the caricature is predicted to be relatively well categorized when a concept is highly related to other concepts. Support for these predictions comes from manipulations of the labels given to simultaneously acquired concepts (Experiment 1) and of the order of categories during learning (Experiment 2).

Caricatures as Topic↗

Using relations within conceptual systems to translate across conceptual systems.

According to an "external grounding" theory of meaning, a concept's meaning depends on its connection to the external world. By a "conceptual web" account, a concept's meaning depends on its relations to other concepts within the same system. We explore one aspect of meaning, the identification of matching concepts across systems (e.g. people, theories, or cultures). We present a computational algorithm called ABSURDIST (Aligning Between Systems Using Relations Derived Inside Systems for Translation) that uses only within-system similarity relations to find between-system translations. While illustrating the sufficiency of a conceptual web account for translating between systems, simulations of ABSURDIST also indicate powerful synergistic interactions between intrinsic, within-system information and extrinsic information.

Algorithms↗