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S G Blackburn

Publications and source records attributed to S G Blackburn.

3 recordsLinked to original sources

Global-perspective jitter improves vection in central vision.

Previous vection research has tended to minimise visual-vestibular conflict by using optic-flow patterns which simulate self-motions of constant velocity. Here, experiments are reported on the effect of adding 'global-perspective jitter' to these displays--simulating forward motion of the observer on a platform oscillating in horizontal and/or vertical dimensions. Unlike non-jittering displays, jittering displays produced a situation of sustained visual-vestibular conflict. Contrary to the prevailing notion that visual-vestibular conflict impairs vection, jittering optic flow was found to produce shorter vection onsets and longer vection durations than non-jittering optic flow for all of jitter magnitudes and temporal frequencies examined. On the basis of these findings, it would appear that purely radial patterns of optic flow are not the optimal inducing stimuli for vection. Rather, flow patterns which contain both regular and random-oscillating components appear to produce the most compelling subjective experiences of self-motion.

Adult↗

Surface separation decreases stereoscopic slant but a monocular aperture increases it.

When an isolated surface is stereoscopically slanted around its vertical axis, perceived slant is attenuated relative to prediction, whereas when a frontal-plane surface is placed above or below the slanted surface, slant is close to the predicted magnitude. Gillam et al (1988 Journal of Experimental Psychology: Human Perception and Performance 14 163-175) have argued that this slant enhancement is due to the introduction of a gradient of relative disparities across the abutment of the two surfaces which is a more effective stimulus for slant than is the gradient of absolute disparities present when the slanted surface is presented alone. To test this claim we varied the separation between the two surfaces, along either the vertical or depth axis. Since these manipulations have been reported to reduce the depth response to individual relative disparities, they should similarly affect any slant response based on a gradient of relative disparities. As predicted, increasing the separation, vertically or in depth, systematically reduced both the perceived slant of the stereoscopically slanted surface and also the stereo contrast slant induced in the frontal-plane surface. These results are not predicted by alternative accounts of slant enhancement (disparity-gradient contrast, normalisation, frame of reference). We also demonstrated that sidebands of monocular texture, when added to equate the half-image widths of the slanted surface, increased the perceived slant of this surface (particularly when presented alone) and reduced the contrast slant. Monocular texture, by signalling occlusion, appeared to provide absolute slant information which determined how the total relative slant perceived between the surfaces was allocated to each.

Computer Graphics↗

Contrast as a depth cue.

One consequence of aerial perspective is that far objects have lower contrast than near objects. We tested the efficacy of contrast as a cue for depth perception by measuring the apparent, relative depth of two areas that differed in contrast with a background and in size. We tested monocularly and binocularly. Differences in contrast were achieved by making the areas different in luminance, than varying the luminance of the background. Subjects reported that the area having lower contrast with the background appeared farther than the area having higher contrast. Even when size opposed it, contrast continued to have a significant effect on depth perception. Monocular observation yielded larger apparent depth than binocular observation. Contrast is an effective depth cue in the absence of any other depth information. We suggest that contrast acts as a pictorial depth cue simulating the optical effects of aerial perspective.

Contrast Sensitivity↗