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T Boersema

Publications and source records attributed to T Boersema.

5 recordsLinked to original sources

Pop-out in visual search requires practice.

It is not always easy to locate routing signs in the visually noisy environment of public buildings. Guidelines to ensure the conspicuity of an object in a complex field are not readily available. In two previous experiments, aiming to provide such guidelines for use in practice, the stimuli were simple simulations of scenes in public buildings, each containing a uniquely colored target (a routing sign) and a varying number of distractors (advertising signs). The results of these two experiments were opposite: in one experiment pop-out of the targets appeared as predicted by current theories of visual search, but in the other experiment performance significantly decreased when the number of distractors increased. Two new experiments are reported here to clarify this discrepancy. From the results it is concluded that pop-out of easy visual targets does not occur on the first few trials of a task. Subjects must have had sufficient practice for pop-out to develop. This finding implies that, contrary to what is common in experiments on visual search, short and heterogeneous series of stimuli should be used to ensure the practical relevance of the results for applications such as sign posting.

Adolescent↗

Visual search in simple simulations of realistic scenes.

The effect distracting objects have on visual-search performance in real-life situations cannot readily be predicted from current search theories. The validity of an approach to close this gap was tested by comparing search performance for color slides of scenes in public buildings with performance for simplified computer-generated images derived from these slides. The target was always a blue rectangle in both the original slides of scenes and the computer simulations. The distractors were differently colored rectangles (not blue), and their number was varied systematically. Analysis showed a significant linear increase in search time with number of distractors, which challenges predictions of current search theories. An explanation for this contradiction is proposed. Also, search times for color slides were significantly longer than those for computer images; however, there was no significant interaction between type of stimulus and number of distractors. It is concluded that the simulated scenes yielded adequate predictions of the effect of distracting objects on search performance in real-life situations.

Adolescent↗

Conspicuity in realistic scenes: an eye-movement measure.

An experiment is described to measure the distracting effects of advertisements on the conspicuity of routing signs in realistic scenes. Slides of railway station scenes were shown in which subjects had to search for a target word used in a routing sign present in the scene. Eye movements were recorded to determine search time and number of fixations during search time. Both search time and number of fixations increased systematically with the number of advertisements in two of the three experimental scenes. The distribution of fixations over the scenes is discussed.

Journal Article↗

The influence of advertisements on the conspicuity of routing information.

An experiment is described in which the influence of advertisements on the conspicuity of routing information was investigated. Stimulus material consisted of colour slides of 12 railway station scenes. In two of these scenes, number and size of advertisements were systematically varied. Subjects were instructed to locate routing signs in the scenes. Performance on the location task was used as a measure of the routing sign conspicuity. The results show that inserting an advertisement lessens the conspicuity of the routing information. This effect becomes stronger if more or larger advertisements are added.

Journal Article↗

Evaluation of a set of graphic symbols.

To evaluate the efficiency of a coherent set of graphic symbols for public information in railway stations, a matching procedure was used, in which a referent was specified to respondents, and they were asked to select the appropriate symbol from the complete set of symbols shown to them. Data were collected in such a way that the effects of age and travel experience could be evaluated separately. A total of 29 symbols was evaluated using 11 600 railway passengers as respondents. The results show that only half the number of symbols meet a criterion of 67% correct responses. Both increasing age and a low level of travel experience have a deteriorating effect on the understanding of the symbols. In addition to the percentage correct responses, analysis of the confusions between referents and symbols allows a more detailed assessment of the causes of a low efficiency of a symbol or a group of symbols. It is demonstrated that, based mainly on the measured confusions between symbols, proposals for the redesign of symbols can be formulated.

Journal Article↗