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Tricia Thorman

Publications and source records attributed to Tricia Thorman.

2 recordsLinked to original sources

The GAME(Cycle) exercise system: comparison with standard ergometry.

BACKGROUND: It is well established that physical activity is beneficial to health. For the individual in a wheelchair, a regular exercise program might not be available or may be too difficult to participate in physically and/or psychologically. Many exercise devices and regimes are boring. The goal, therefore, is to develop a device that makes exercise more exciting and, thus, motivates a person to exercise more or for a longer period of time, yielding increased energy expenditure. Our laboratory developed an interface between an arm ergometer and a computer game that allows the user to control game play on the screen as if using a joystick. The purpose of this study was to determine (a) whether the GAME(Cycle) system would elicit an exercise effect similar to arm ergometry, (b) whether perceived exertion would be different between the 2 devices, and (c) individuals' impressions regarding the GAME(Cycle) system. METHODS: Thirteen individuals who used wheelchairs participated in the study. Participants were asked to exercise for 2 separate, 19-minute sessions. For 1 session, a GAME(Cycle) system was used and for the other session, the same arm ergometer was used, but without the computer game being played. Physiologic data and perceived exertion were collected for each session. RESULTS: There were significant differences between playing the game and not playing the game for VO2 (P = 0.03) and VCO2 (P = 0.02), with higher values being found when the game was played. Perceived exertion was not significantly different between the 2 trials. CONCLUSION: GAME(Cycle) appears to be similar in nature with respect to energy expenditure to arm ergometry. Because this study was conducted on athletes, further research is needed with sedentary individuals to determine exercise effects and perceived exertion.

Adult↗

Driving characteristics of electric-powered wheelchair users: how far, fast, and often do people drive?

OBJECTIVES: To determine the driving characteristics of electric-powered wheelchair users during unrestricted community activities and to compare the activity levels among an active group and a group of regular users. DESIGN: Multisite engineering evaluation of electric-powered wheelchair driving activity during unrestricted community mobility. SETTING: Data were collected in the communities of Pittsburgh, PA, and the National Veterans Wheelchair Games (NVWG) in San Antonio, TX. PARTICIPANTS: Seventeen people participated, all of whom used electric-powered wheelchairs as their primary means of mobility. INTERVENTION: Each subject was asked standarized questions about self and wheelchair use. Data logger and sensor installed on wheelchair. Data downloaded from logger. MAIN OUTCOME MEASURES: Speed, distance traveled, and the time that each subject's personal wheelchair was being driven were recorded for 24hr/d over approximately 5 days for each subject by using a custom-built data logger. RESULTS: The NVWG group traveled faster than the Pittsburgh group, but this difference was only statistically significant on the first day. The NVWG group was more likely to travel longer than the Pittsburgh group with significant differences seen in day 4 (P = .03) and day 5 (P = .05). Total distance traveled during the 5-day period and average distance traveled per day were also significantly different between the groups (P = .02 for both 5-day distance and daily distance), with the NVWG group traveling longer (17,164 +/- 8708m) when compared with the Pittsburgh group (8335 +/- 7074m) over the 5-day period. Both distance traveled and speed increased during afternoon and evening hours. The maximum distance traveled by any subject for each hour across the 2 groups was used to create the theoretic maximum distance day, which resulted in 7970m of driving. CONCLUSION: Drivers of electric-powered wheelchairs are most active during the afternoon and evening hours. Over the 5-day period of this study, there was little variation in the speed or distance driven per day. The subjects participating in the NVWG were more active than their counterparts during a typical week at home. The maximum theoretic distance that a wheelchair user in our group would travel is less than 8km. The range of current electric-powered wheelchairs appears adequate, if not generous, for the subjects in our study.

Activities of Daily Living↗