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V Blanz

Publications and source records attributed to V Blanz.

4 recordsLinked to original sources

Prototype-referenced shape encoding revealed by high-level aftereffects.

We used high-level configural aftereffects induced by adaptation to realistic faces to investigate visual representations underlying complex pattern perception. We found that exposure to an individual face for a few seconds generated a significant and precise bias in the subsequent perception of face identity. In the context of a computationally derived 'face space,' adaptation specifically shifted perception along a trajectory passing through the adapting and average faces, selectively facilitating recognition of a test face lying on this trajectory and impairing recognition of other faces. The results suggest that the encoding of faces and other complex patterns draws upon contrastive neural mechanisms that reference the central tendency of the stimulus category.

Adaptation, Physiological↗

On the other side of the mean: the perception of dissimilarity in human faces.

We created a 'face space' using a laser-scan representation of faces. In this space, a caricature can be made by moving a face away from the average face, along the line connecting the particular face to the average face. Here, we move the face along this line in the other direction, proceeding through the mean and 'out the other side'. This results in a face that is 'opposite', in a computational sense, to the original face. We morphed several faces into their anti-faces and sampled the morph trajectory in five discrete steps. We then collected similarity ratings from human participants for all possible pairs of morphed faces to determine how the distances in the 'physical face space' related to the distances in the 'psychological face space'. The data indicate that there is a perceptual discontinuity of face identity as the face crosses over to the 'other side of the mean'. We consider these results in the context of face-space models of human face processing.

Adult↗

Three-dimensional shape and two-dimensional surface reflectance contributions to face recognition: an application of three-dimensional morphing.

We measured the three-dimensional shape and two-dimensional surface reflectance contributions to human recognition of faces across viewpoint. We first divided laser scans of human heads into their two- and three-dimensional components. Next, we created shape-normalized faces by morphing the two-dimensional surface reflectance maps of each face onto the average three-dimensional head shape and reflectance-normalized faces by morphing the average two-dimensional surface reflectance map onto each three-dimensional head shape. Observers learned frontal images of the original, shape-normalized, or reflectance-normalized faces, and were asked to recognize the faces from viewpoint changes of 0, 30 and 60 degrees. Both the three-dimensional shape and two-dimensional surface reflectance information contributed substantially to human recognition performance, thus constraining theories of face representation to include both types of information.

Discrimination Learning↗

What object attributes determine canonical views?

We investigated preferred or canonical views for familiar and three-dimensional nonsense objects using computer-graphics psychophysics. We assessed the canonical views for objects by allowing participants to actively rotate realistically shaded three-dimensional models in real-time. Objects were viewed on a Silicon Graphics workstation and manipulated in virtual space with a three-degree-of-freedom input device. In the first experiment, participants adjusted each object to the viewpoint from which they would take a photograph if they planned to use the object to illustrate a brochure. In the second experiment, participants mentally imaged each object on the basis of the name and then adjusted the object to the viewpoint from which they imagined it. In both experiments, there was a large degree of consistency across participants in terms of the preferred view for a given object. Our results provide new insights on the geometrical, experiential, and functional attributes that determine canonical views under ecological conditions.

Adolescent↗