PubMed Health⌕ Search

Biomedical subjects

V Bruce

Publications and source records attributed to V Bruce.

At least 37 records · Page 2Linked to original sources

Local and relational aspects of face distinctiveness.

Distinctiveness contributes strongly to the recognition and rejection of faces in memory tasks. In four experiments we examine the role played by local and relational information in the distinctiveness of upright and inverted faces. In all experiments subjects saw one of three versions of a face: original faces, which had been rated as average in distinctiveness in a previous study (Hancock, Burton, & Bruce, 1996), a more distinctive version in which local features had been changed (D-local), and a more distinctive version in which relational features had been changed (D-rel). An increase in distinctiveness was found for D-local and D-rel faces in Experiment 1 (complete faces) and 3 and 4 (face internals only) when the faces had to be rated in upright presentation, but the distinctiveness of the D-rel faces was reduced much more than that of the D-local versions when the ratings were given to the faces presented upside-down (Experiments 1 and 3). Recognition performance showed a similar pattern: presented upright, both D-local and D-rel revealed higher performance compared to the originals, but in upside-down presentation the D-local versions showed a much stronger distinctiveness advantage. When only internal features of faces were used (Experiments 3 and 4), the D-rel faces lost their advantage over the Original versions in inverted presentation. The results suggest that at least two dimensions of facial information contribute to a face's apparent distinctiveness, but that these sources of information are differentially affected by turning the face upside-down. These findings are in accordance with a face processing model in which face inversion effects occur because a specific type of information processing is disrupted, rather than because of a general disruption of performance.

Face↗

Prime time advertisements: repetition priming from faces seen on subject recruitment posters.

Repetition priming is defined as a gain in item recognition after previous exposure. Repetition priming of face recognition has been shown to last for several months, despite contamination by everyday exposure to both experimental and control faces in the interval. Here we show that gains in face recognition in the laboratory are found from faces initially seen in a rather different context--on subject recruitment posters, even when the advertisements make no specific mention of experiments involving face recognition. The priming was greatest when identical pictures were shown in the posters and in the test phase, although different views of faces did give significant priming in one study. Follow-up studies revealed poor explicit memory for the faces shown on the posters. The results of these experiments are used to develop a model in which repetition priming reflects the process of updating representations of familiar faces.

Adult↗

The role of dynamic information in the recognition of unfamiliar faces.

The effects of movement on unfamiliar face recognition were investigated. In an incidental learning task, faces were studied either as computer-animated (moving) displays or as a series of static images, with identical numbers of frames shown for each. The movements were either nonrigid transformations (changes in expression) or rigid rotations in depth (nodding or shaking). At test, participants saw either single, static images or moving sequences. Only one experiment showed a significant effect of study type, in favor of static instances. There was no additional advantage from studying faces in motion in these experiments, in which both study types showed the same amounts of information. Recognition memory was relatively unaffected by changes in expression between study and test. Effects of viewpoint change were large when expressive transformations had been studied but much smaller when rigid rotations in depth had been studied. The series of experiments did reveal a slight advantage for testing memory with moving compared with static faces, consistent with recent findings using familiar faces. Future work will need to examine whether such effects may also be due to the additional information provided by an animated sequence.

Adult↗

Effects of lighting on the perception of facial surfaces.

A series of experiments is reported that investigated the effects of variations in lighting and viewpoint on the recognition and matching of facial surfaces. In matching tasks, changing lighting reduced performance, as did changing view, but changing both did not further reduce performance. There were also differences between top and bottom lighting. Recognizing familiar surfaces and matching across changes in viewpoint were more accurate when lighting was from above than when it was from below the heads, and matching between different directions of top lighting was more accurate than between different directions of bottom lighting. Top lighting also benefited matching between views of unfamiliar objects (amoebae), though this benefit was not found for inverted faces. The results are difficult to explain if edge- or image-based representations mediate face processing and seem more consistent with an account in which lighting from above helps the derivation of 3-dimensional shape.

Adult↗

Face processing: human perception and principal components analysis.

Principal components analysis (PCA) of face images is here related to subjects' performance on the same images. In two experiments subjects were shown a set of faces and asked to rate them for distinctiveness. They were subsequently shown a superset of faces and asked to identify those that had appeared originally. Replicating previous work, we found that hits and false positives (FPs) did not correlate: Those faces easy to identify as being "seen" were unrelated to those faces easy to reject as being "unseen." PCA was performed on three data sets: (1) face images with eye position standardized, (2) face images morphed to a standard template to remove shape information, and (3) the shape information from faces only. Analyses based on PCA of shape-free faces gave high predictions of FPs, whereas shape information itself contributed only to hits. Furthermore, whereas FPs were generally predictable from components early in the PCA, hits appeared to be accounted for by later components. We conclude that shape and "texture" (the image-based information remaining after morphing) may be used separately by the human face processing system, and that PCA of images offers a useful tool for understanding this system.

Adult↗

Perceiving the sex and race of faces: the role of shape and colour.

Theories of object recognition have emphasized the information conveyed by shape information, whereas theories of face recognition have emphasized properties of superficial features. In the experiments reported here we used novel technology to investigate the relative contributions of shape and superficial colour information to simple categorization decisions about the sex and 'race' of faces. The results show that both shape and colour provide useful information for these decisions; shape information was particularly useful for race decisions while colour dominated sex decisions. When both sources of information were combined, the dominant source depended on viewpoint, with angled views emphasizing the contribution of shape and the full-face view colour. The results are discussed within the context of theories of face recognition and their implications for telecommunication applications are considered.

Adult↗

Facial identity and facial speech processing: familiar faces and voices in the McGurk effect.

An experiment was conducted to investigate the claims made by Bruce and Young (1986) for the independence of facial identity and facial speech processing. A well-reported phenomenon in audio-visual speech perception--the McGurk effect (McGurk & MacDonald, 1976), in which synchronous but conflicting auditory and visual phonetic information is presented to subjects--was utilized as a dynamic facial speech processing task. An element of facial identity processing was introduced into this task by manipulating the faces used for the creation of the McGurk-effect stimuli such that (1) they were familiar to some subjects and unfamiliar to others, and (2) the faces and voices used were either congruent (from the same person) or incongruent (from different people). A comparison was made between the different subject groups in their susceptibility to the McGurk illusion, and the results show that when the faces and voices are incongruent, subjects who are familiar with the faces are less susceptible to McGurk effects than those who are unfamiliar with the faces. The results suggest that facial identity and facial speech processing are not entirely independent, and these findings are discussed in relation to Bruce and Young's (1986) functional model of face recognition.

Adult↗

The use of pigmentation and shading information in recognising the sex and identities of faces.

An investigation of what can be learned about representational processes in face recognition from the independent and combined effects of inverting and negating facial images is reported. In experiment 1, independent effects of inversion and negation were observed in a task of identifying famous faces. In experiments 2 through 4 the question of whether effects of negation were still obtained when effects due to the reversal of pigmentation in negative images were eliminated was examined. By the use of images of the 3-D surfaces of faces measured by laser, and displays as smooth surfaces devoid of pigmentation, only effects of inversion were obtained reliably, suggesting that the effects observed in experiment 1 arose largely through the inversion of pigmentation values in normal images of faces. The results of experiment 5 suggested that the difference was not due to the different task demands of experiments 2-4 compared with those of experiment 1. When normally pigmented face images were used in a task making similar demands to that of experiment 4, independent effects of inversion and negation were again observed. When a task of sex classification was used in experiments 6 and 7, clear effects of negation as well as inversion were observed on latencies, though not accuracies, of responding. The results are interpreted in terms of the information content of pigmentation relative to shape from shading in different face-classification tasks. The results also reinforce other recent evidence demonstrating the importance of image intensity as well as spatial layout of face 'features'.

Adult↗

Stability from variation: the case of face recognition. The M.D. Vernon Memorial Lecture.

A theme running through M.D. Vernon's discussions of visual perception was the key question of how we perceive a stable world despite continuous variation. The central problem in face identification is how we build stable representations from exemplars that vary, both rigidly and non-rigidly, from instant to instant and from encounter to encounter. Experiments reveal that people are rather poor at generalizing from one exemplar of a face to another (e.g. from one photograph to another showing a different view or expression) yet highly accurate at encoding precise details of faces within the range shown by several slightly different exemplars. Moreover, provided instructions do not encourage subjects explicitly to attend to the way that different exemplars vary, faces are retained in a way that enhances familiarity of the prototype of the set, even if this was not presented for study. It is suggested that our usual encounters with continuous variations of facial expressions, angles, and lightings provide the conditions necessary to establish stable representations of individuals within an overall category (the face) where all members share the same overall structure. These observations about face recognition would probably not have come as any great surprise to Maggie Vernon, many of whose more general observations about visual perception anticipated such conclusions.

Attention↗

What's distinctive about a distinctive face?

In this study we examine the relationship between objective aspects of facial appearance and facial "distinctiveness". Specifically, we examine whether the extent to which a face deviates from "average" correlates with rated distinctiveness and measures of memorability. We find that, provided the faces are rated with hair concealed, reasonable correlations can be achieved between their physical deviation and their rated distinctiveness. More modest correlations are obtained between physical deviation and the extent to which faces are remembered, either correctly or falsely, after previous study. Furthermore, memory ratings obtained to "target" faces when they have been previously seen (i.e. "hits") do not show the expected negative correlation with the scores obtained to the same faces when acting as distractors (i.e. "false positives"), though each correlates with rated distinctiveness. This confirms the theory of Vokey and Read (1992) that the typicality/distinctiveness dimension can be broken down into two orthogonal components: "memorability" and "context-free familiarity".

Adolescent↗

Effects of distinctiveness, repetition and semantic priming on the recognition of face familiarity.

Three experiments are reported which provide evidence for the independence of effects of repetition from those of distinctiveness and semantic priming in the recognition of familiar faces. In Experiment 1, repetition priming is shown to be additive with face distinctiveness in a face familiarity decision task, where subjects make speeded familiarity decisions to a sequence of famous and unfamiliar faces. Experiment 2 examines the combined effects of distinctiveness and semantic priming. The results suggest that the effect of distinctiveness is additive with that of semantic priming. Experiment 3 uses a more powerful design in which effects of distinctiveness and semantic priming were assessed while all items were repeated three times during the course of the experiment. Effects of repetition and distinctiveness were again additive, as were effects of repetition and semantic priming. Distinctiveness and semantic priming were additive at 1,000 ms SOA, though appeared to interact at 250 ms SOA. The results give further evidence for the separation of the mechanisms of semantic from repetition priming, and furthermore suggest that distinctiveness operates at a different locus from those of either of the priming mechanisms.

Adult↗

Sex discrimination: how do we tell the difference between male and female faces?

People are remarkably accurate (approaching ceiling) at deciding whether faces are male or female, even when cues from hair style, makeup, and facial hair are minimised. Experiments designed to explore the perceptual basis of our ability to categorise the sex of faces are reported. Subjects were considerably less accurate when asked to judge the sex of three-dimensional (3-D) representations of faces obtained by laser-scanning, compared with a condition where photographs were taken with hair concealed and eyes closed. This suggests that cues from features such as eyebrows, and skin texture, play an important role in decision-making. Performance with the laser-scanned heads remained quite high with 3/4-view faces, where the 3-D shape of the face should be easiest to see, suggesting that the 3-D structure of the face is a further source of information contributing to the classification of its sex. Performance at judging the sex from photographs (with hair concealed) was disrupted if the photographs were inverted, which implies that the superficial cues contributing to the decision are not processed in a purely 'local' way. Performance was also disrupted if the faces were shown in photographic negatives, which is consistent with the use of 3-D information, since negation probably operates by disrupting the computation of shape from shading. In 3-D, the 'average' male face differs from the 'average' female face by having a more protuberant nose/brow and more prominent chin/jaw. The effects of manipulating the shapes of the noses and chins of the laser-scanned heads were assessed and significant effects of such manipulations on the apparent masculinity or femininity of the heads were revealed. It appears that our ability to make this most basic of facial categorisations may be multiply determined by a combination of 2-D, 3-D, and textural cues and their interrelationships.

Adolescent↗

What's the difference between men and women? Evidence from facial measurement.

Human subjects are able to identify the sex of faces with very high accuracy. Using photographs of adults in which hair was concealed by a swimming cap, subjects performed with 96% accuracy. Previous work has identified a number of dimensions on which the faces of men and women differ. An attempt to combine these dimensions into a single function to classify male and female faces reliably is described. Photographs were taken of 91 male and 88 female faces in full face and profile. These were measured in several ways: (i) simple distances between key points in the pictures; (ii) ratios and angles formed between key points in the pictures; (iii) three-dimensional (3-D) distances derived by combination of full-face and profile photographs. Discriminant function analysis showed that the best discriminators were derived from simple distance measurements in the full face (85% accuracy with 12 variables) and 3-D distances (85% accuracy with 6 variables). Combining measures taken from the picture plane with those derived in 3-D produced a discriminator approaching human performance (94% accuracy with 16 variables). Performance of the discriminant function was compared with that of human perceivers and found to be correlated, but far from perfectly. The difficulty of deriving a reliable function to distinguish between the sexes is discussed with reference to the development of automatic face-processing programs in machine vision. It is argued that such systems will need to incorporate an understanding of the stimuli if they are to be effective.

Adolescent↗

Independent effects of lighting, orientation, and stereopsis on the hollow-face illusion.

Three experiments were conducted to investigate factors contributing to the 'hollow face' illusion. A novel method was employed in which the distance from the mask at which the illusion became apparent or disappeared, when retreating or approaching, respectively, was taken as a measure of the strength of the illusion. In all the experiments an effect of direction of observer's movement was found, demonstrating the stability of the initial percept. Upright orientations were compared with inverted ones to investigate if the illusion reflects a bias towards a familiar percept. The direction of lighting was also varied. Independent main effects of orientation and lighting were found to be consistent with preferences both for upright faces and for top lighting. However, inverted faces also produced the illusion to some extent, suggesting a general preference for convexity. The role of stereopsis in resolving the illusion was tested by comparing monocular with binocular viewing conditions. Monocular viewing conditions gave rise to shorter distances, suggesting that the retinal disparities available with binocular viewing are important in disambiguating the illusion at small distances. The results are interpreted within the framework of a 2 1/2-dimensional sketch derived from independent modular processing of visual information.

Depth Perception↗

Naming faces and naming names: exploring an interactive activation model of person recognition.

In this paper we present an interactive activation and competition (IAC) model of name recognition. This is an extension of a previous account of name retrieval (Burton & Bruce, 1992) and is based on a functional model due to Valentine, Bredart, Lawson, and Ward (1991). Several empirical effects of name recognition are simulated: (1) names that are known are read faster than names that are unknown; (2) common names are read faster than rare names; and (3) rare names are recognised as familiar faster than common names. The simulations demonstrate that these complex effects can arise as a natural consequence of the architecture of the IAC model. Finally, we explore a modification of the Valentine et al. functional model, and conclude that the model as originally proposed is best able to account for the available data.

Association↗

Modelling face recognition.

Much early work in the psychology of face processing was hampered by a failure to think carefully about task demands. Recently our understanding of the processes involved in the recognition of familiar faces has been both encapsulated in, and guided by, functional models of the processes involved in processing and recognizing faces. The specification and predictive power of such theory has been increased with the development of an implemented model, based upon an 'interactive activation and competition' architecture. However, a major deficiency in most accounts of face processing is their failure to spell out the perceptual primitives that form the basis of our representations for faces. Possible representational schemes are discussed, and the potential role of three-dimensional representations of the face is emphasized.

Cognition↗

I recognize your face but I can't remember your name: a simple explanation?

When shown the faces of familiar people, subjects are typically slower and less accurate at retrieving names than other semantic information. This finding, along with converging evidence from neuropsychological studies, has influenced most theoretical accounts of face recognition (e.g. Bruce & Young, 1986). These accounts propose that names are stored separately from semantic information, and that they may not be retrieved in the absence of other information. Here we show that it is possible to account for empirical findings without positing a separate store for names. The account is based on an implemented simulation with an interactive activation and competition architecture. We demonstrate that the fact that most names are unique leads naturally to the patterns of recall found in experimental studies.

Arousal↗