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Wayne D Gray

Publications and source records attributed to Wayne D Gray.

5 recordsLinked to original sources

The soft constraints hypothesis: a rational analysis approach to resource allocation for interactive behavior.

Soft constraints hypothesis (SCH) is a rational analysis approach that holds that the mixture of perceptual-motor and cognitive resources allocated for interactive behavior is adjusted based on temporal cost-benefit tradeoffs. Alternative approaches maintain that cognitive resources are in some sense protected or conserved in that greater amounts of perceptual-motor effort will be expended to conserve lesser amounts of cognitive effort. One alternative, the minimum memory hypothesis (MMH), holds that people favor strategies that minimize the use of memory. SCH is compared with MMH across 3 experiments and with predictions of an Ideal Performer Model that uses ACT-R's memory system in a reinforcement learning approach that maximizes expected utility by minimizing time. Model and data support the SCH view of resource allocation; at the under 1000-ms level of analysis, mixtures of cognitive and perceptual-motor resources are adjusted based on their cost-benefit tradeoffs for interactive behavior.

Cognition↗

Suboptimal tradeoffs in information seeking.

Explicit information-seeking actions are needed to evaluate alternative actions in problem-solving tasks. Information-seeking costs are often traded off against the utility of information. We present three experiments that show how subjects adapt to the cost and information structures of environments in a map-navigation task. We found that subjects often stabilize at suboptimal levels of performance. A Bayesian satisficing model (BSM) is proposed and implemented in the ACT-R architecture to predict information-seeking behavior. The BSM uses a local decision rule and a global Bayesian learning mechanism to decide when to stop seeking information. The model matched the human data well, suggesting that adaptation to cost and information structures can be achieved by a simple local decision rule. The local decision rule, however, often limits exploration of the environment and leads to suboptimal performance. We propose that suboptimal performance is an emergent property of the dynamic interactions between cognition and the environment.

Bayes Theorem↗

Returning human factors to an engineering discipline: expanding the science base through a new generation of quantitative methods--preface to the special section.

Newell and Card (1985) warned the human factors community that the way to deal with scientists, engineers, and designers was not through the use of platitudes or by advocating the empirical testing of an infinity of design alternatives but, rather, through the use of predictive and reliable quantitative techniques. As the scope and scale of the issues that the human factors community was asked to consider expanded, the tool chest of quantitative methods seemed to diminish. That situation appears to be changing. As the papers in this special section show, the science base and techniques available for applying that science through use of quantitative formalisms have progressed. The pendulum is swinging back, and human factors engineers are in the ascendance. Engineering quantitative formal models of human performance is the wave of the present and represents an important part of the future of our profession.

Ergonomics↗

Forgetting to remember: the functional relationship of decay and interference.

Functional decay theory proposes that decay and interference, historically viewed as competing accounts of forgetting, are instead functionally related. The theory posits that (a) when an attribute must be updated frequently in memory, its current value decays to prevent interference with later values, and (b) the decay rate adapts to the rate of memory updates. Behavioral predictions of the theory were tested in a task-switching paradigm in which memory for the current task had to be updated every few seconds, hundreds of times. Reaction times and error rates both increased gradually between updates, reflecting decay of memory for the current task. This performance decline was slower when updates were less frequent, reflecting a decrease in the decay rate following a decrease in the update rate. A candidate mechanism for controlled decay is proposed, the data are reconciled with practice effects, and implications for models of executive control are discussed.

Humans↗

TreePlus: interactive exploration of networks with enhanced tree layouts.

Despite extensive research, it is still difficult to produce effective interactive layouts for large graphs. Dense layout and occlusion make food webs, ontologies, and social networks difficult to understand and interact with. We propose a new interactive Visual Analytics component called TreePlus that is based on a tree-style layout. TreePlus reveals the missing graph structure with visualization and interaction while maintaining good readability. To support exploration of the local structure of the graph and gathering of information from the extensive reading of labels, we use a guiding metaphor of "Plant a seed and watch it grow." It allows users to start with a node and expand the graph as needed, which complements the classic overview techniques that can be effective at (but often limited to) revealing clusters. We describe our design goals, describe the interface, and report on a controlled user study with 28 participants comparing TreePlus with a traditional graph interface for six tasks. In general, the advantage of TreePlus over the traditional interface increased as the density of the displayed data increased. Participants also reported higher levels of confidence in their answers with TreePlus and most of them preferred TreePlus.

Algorithms↗