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Z Pizlo

Publications and source records attributed to Z Pizlo.

14 recordsLinked to original sources

Perception viewed as an inverse problem.

The modern study of perception began when Fechner published his 'Elements of Psychophysics' in 1860. This book has guided most perception research ever since. It has become increasingly clear that there are problems with Fechner's approach, which assumes that the percept is completely determined by the sensory input. Fechner's approach cannot explain the processes that allow our percepts to be veridical. Post-Fechnerian schools (Helmholtzian, Structural, Gestalt and Gibsonian) have tried to deal with this problem, but have not been successful. An alternative to the Fechnerian approach is required. This paper describes an alternative that has been developing over the last 20 years within the computer vision community. It treats perceptual interpretation as a solution of an inverse problem that depends critically on the operation of a priori constraints. Contemporary research, which adopted this approach, has concentrated on verifying the usefulness of Bayesian and standard regularization methods. This paper takes the next step; it discusses theoretical and empirical aspects of studying human perception as an inverse problem. It reviews the literature that illustrates the power of the inverse problem approach. This review leads to the suggestion that progress in the study of perception will benefit if the inverse approach were to be adopted by experimentalists, as well as by the computational modelers, who have been actively exploring its potential to date.

Bayes Theorem↗

Phi is not beta, and why Wertheimer's discovery launched the Gestalt revolution.

Max Wertheimer (1880-1943), the founder of the Gestalt School of Psychology, published a monograph on the perception of apparent motion in 1912, which initiated a new direction for a great deal of subsequent perceptual theory and research. Wertheimer's research was inspired by a serendipitous observation of a pure apparent movement, which he called the phi-phenomenon to distinguish it from optimal apparent movement (beta), which resembles real movement. Wertheimer called his novel observation 'pure' because it was perceived in the absence of any object being seen to change its position in space. The phi-phenomenon, as well as the best conditions for seeing it, were not described clearly in this monograph, leading to considerable subsequent confusion about its appearance and occurrence. We review the history leading to the discovery of the phi-phenomenon, and then describe: (i) a likely source for the confusion evident in most contemporary research on the phi-phenomenon; (ii) the best conditions for seeing the phi-phenomenon; (iii) new conditions that provide a particularly vivid phi-phenomenon; and (iv) two lines of thought that may provide explanations of the phi-phenomenon and also distinguish phi from beta.

Gestalt Theory↗

The traveling salesman problem: a hierarchical model.

Our review of prior literature on spatial information processing in perception, attention, and memory indicates that these cognitive functions involve similar mechanisms based on a hierarchical architecture. The present study extends the application of hierarchical models to the area of problem solving. First, we report results of an experiment in which human subjects were tested on a Euclidean traveling salesman problem (TSP) with 6 to 30 cities. The subject's solutions were either optimal or near-optimal in length and were produced in a time that was, on average, a linear function of the number of cities. Next, the performance of the subjects is compared with that of five representative artificial intelligence and operations research algorithms, that produce approximate solutions for Euclidean problems. None of these algorithms was found to be an adequate psychological model. Finally, we present a new algorithm for solving the TSP, which is based on a hierarchical pyramid architecture. The performance of this new algorithm is quite similar to the performance of the subjects.

Algorithms↗

Shape constancy from novel views.

Prior experiments on shape constancy from novel views are inconclusive: Some show that shapes of objects can be recognized reliably from novel views, whereas others show just the opposite. Our analysis of prior results suggests that shape constancy from novel views is reliable when the object has properties that constrain its shape: The object has volumetric primitives, it has surfaces, it is symmetrical, it is composed of geons, its contours are planar, and its images provide useful topological information about its three-dimensional structure. To test the role of some of these constraints, we performed a set of experiments. Solid shapes (polyhedra) were shown on a computer monitor by means of kinetic depth effect. Experiment 1 showed that shape constancy can be reliably achieved when a polyhedron is represented by its contours (most of the constraints are present), but not when it is represented by vertices or by a polygonal line connecting the vertices in a random order (all the constraints are absent). Experiments 2 and 3 tested the role of individual constraints. Results of these experiments show that shape constancy from novel views is reliable when the object has planar contours and when the shapes of the contours together with topological information about the relations among the contours constrain the possible interpretations of the shape. Symmetry of the object and the topological stability of its image also contribute to shape constancy.

Form Perception↗

Curve detection in a noisy image.

In this paper we propose a new theory of the Gestalt law of good continuation. In this theory perceptual processes are modeled by an exponential pyramid algorithm. To test the new theory we performed three experiments. The subject's task was to detect a target (a set of dots arranged along a straight or curved line) among background dots. Detectability was high when: (a) the target was long; (b) the density of target dots relative to the density of background dots was large; (c) the local change of angle was small along the entire line; (d) local properties of the target were known to the subject. These results are consistent with our new model and they contradict prior models.

Algorithms↗

Gaze-shift dynamics in two kinds of sequential looking tasks.

Gaze-shift dynamics of unrestrained seated subjects were examined. The subjects participated in two tasks. In the first task, they tapped sequences of 3-D targets located on a table in front of them. In the second task, they only looked at similar sequences of targets. The purpose of the task (tapping vs only looking) affected the dynamics of gaze-shifts. Gaze and eye-in-head peak velocities were higher and gaze-shift durations were shorter during tapping than during looking-only. We conclude that task variables affect gaze-shift dynamics, altering characteristics of the so-called saccadic "main sequence".

Fixation, Ocular↗

An exponential pyramid model of the time-course of size processing.

Two prior approaches to size processing are discussed in this paper. The first approach is based on measurements of mental size transformations, the second on measurements of thresholds for size and separation. We first analyze these prior approaches and point out differences among prior models and similarities among prior results. This analysis led to new psychophysical experiments that tested the effect of size, relative precision, and eccentricity on the speed of perceptual processing. Speed was not affected by size, but was affected by relative precision and eccentricity. These new results, along with prior results, are then used to formulate a new model based on an exponential pyramid algorithm. This new model, which uses elements of both traditional approaches, can better account for prior, as well as our new results, on the time-course of size processing.

Algorithms↗

The function of visual search and memory in sequential looking tasks.

UNLABELLED: Eye and head movements were recorded as unrestrained subjects tapped or only looked at nearby targets. Scanning patterns were the same in both tasks: subjects looked at each target before tapping it; visual search had similar speeds and gaze-shift accuracies. Looking, however, took longer and, unlike tapping, benefitted little from practice. Looking speeded up more than tapping when memory load was reduced: memory was more efficient during tapping. CONCLUSION: eye movements made when only looking are different from those made when tapping. Visual search functions as a separate process, incorporated into both tasks: it can be used to improve performance when memory load is heavy.

Eye Movements↗

3-D shape perception.

In this paper, we analyze and test three theories of 3-D shape perception: (1) Helmholtizian theory, which assumes that perception of the shape of an object involves reconstructing Euclidean structure of the object (up to size scaling) from the object's retinal image after taking into account the object's orientation relative to the observer, (2) Gibsonian theory, which assumes that shape perception involves invariants (projective or affine) computed directly from the object's retinal image, and (3) perspective invariants theory, which assumes that shape perception involves a new kind of invariants of perspective transformation. Predictions of these three theories were tested in four experiments. In the first experiment, we showed that reliable discrimination between a perspective and nonperspective image of a random polygon is possible even when information only about the contour of the image is present. In the second experiment, we showed that discrimination performance did not benefit from the presence of a textured surface, providing information about the 3-D orientation of the polygon, and that the subjects could not reliably discriminate between the 3-D orientation of textured surface and that of a shape. In the third experiment, we compared discrimination for solid shapes that either had flat contours (cuboids) or did not have visible flat contours (cylinders). The discrimination was very reliable in the case of cuboids but not in the case of cylinders. In the fourth experiment, we tested the effectiveness of planar motion in perception of distances and showed that the discrimination threshold was large and similar to thresholds when other cues to 3-D orientation were used. All these results support perspective invariants as a model of 3-D shape perception.

Attention↗

A theory of shape constancy based on perspective invariants.

Shape constancy refers to the phenomenon in which the percept of the shape of a given object remains constant despite changes in the shape of the object's retinal image. The phenomenon of shape constancy is considered from historical, theoretical and empirical perspectives in this paper. First, four prior theories are discussed; specifically, (1) Helmholtzian theory, which assumes that shape constancy is achieved by taking an object's orientation into account, (2) Gestalt theory, which assumes that shape constancy involves a relationship between the perceived shape and perceived orientation of an object, (3) Gibsonian theory, which assumes that shape constancy is based on projective invariants and (4) multiple view theory, which assumes that shape constancy is achieved by memorizing a large set of different views of the object. It is shown, by an analysis of the prior literature, that none of these theories can actually explain the phenomenon of shape constancy. A new theory, which is based on new perspective invariants of a flat shape, is then proposed. The new Perspective Invariants Theory can account for all prior shape constancy experiments. New experiments, testing predictions of the Perspective Invariants Theory are then described. These experiments showed that: (1) a novel shape can be matched with its single perspective image in the absence of depth cues, (2) perceptual processing of shape is impaired when the range of possible values of tilt is wide, (3) perceptual processing of shape is not affected by the width of the range of possible values of slant. These results support predictions of Perspective Invariants Theory.

Algorithms↗

Is vision metric? Comment on Lappin and Love (1992).

In a recent paper, Lappin and Love (1992) showed that depth judgments, based on planar motion of a stimulus, are remarkably precise. This led them to the conclusion that perception of planar motion allows acquiring metric information about visual space. We show, however, that Lappin and Love's stimuli contained 2-D cues in the frontal plane that could subserve the subject's judgments. This means that high precision in this task does not necessarily imply metric structure of visual space.

Depth Perception↗

Physiology based simulation model of triangle shape recognition.

The present paper considers the relation between the shape of a triangle and probability of its recognition. An effect of triangle size on perception of its shape is examined in the first experiment. In the second the loci of eye fixations during triangle recognition task are recorded and analysed. A simulation model of the recognition process is proposed. The model is based on two main assumptions: 1. an accuracy of shape processing is related to the cortical magnification factor, 2. a subject's response depends on actual position of eye fixation. The validity of the model is verified by comparing the theoretical and experimental response distributions. Some psycho-physiological implications are then discussed.

Computer Simulation↗

Correlations of neuronal spike discharges of VL neurons during spontaneous firing and during the activity evoked by peripheral stimulation.

The temporal relations between simultaneously recorded neurons of the nucleus ventralis lateralis (VL) of cat thalamus were studied. The interaction and the functional connections between individual VL neurons are described. This was achieved with an application of cross correlation techniques. The response patterns of different individual neurons to somatic sensory and photic stimuli were also analyzed. For the purpose of classifying neurons as thalamocortical relay cells (T-C) and non relay cells (N-C) which do not project to the motor sensory cortex antidromic cortical stimulation was used. This stimulation was also used as conditioning one when proceeded peripheral stimuli. To analyze the nonspecific specific interactions upon single neurons conditioning photic stimuli were applied. The results show that T-C neurons are antidromically excited from a wide cortical areas and that the functional interaction between T-C neurons is mediated by a shared input from common sources. It is further postulated that N-C cells interposed between relay neurons subserve the functions of gating units modifying the neuronal network of lateral ventral nucleus of the thalamus.

Action Potentials↗

When push comes to shove: compensation for passive perturbation of the head during natural gaze shifts.

The effects of passive displacements to the head delivered by an abrupt push to the upper body were studied in human subjects during gaze shifts to nearby targets while the head was completely unrestrained. Accurate measurements of gaze were obtained via the Maryland Revolving Field Monitor, used to measure head and eye rotations unconfounded with translations, and by an acoustic ranging system, used to measure head translations. Compensation for head perturbations was quite good, with gaze errors much the same as gaze errors in the absence of the push. Compensation along one or both meridians was achieved by means of the vestibulo-ocular response in many of the gaze shifts. The results suggest an impressive ability to coordinate head and eye movements during natural gaze shifts, carried out by one or more different kinds of compensatory systems that the subject can access at will or according to task demands.

Eye Movements↗