PubMed · 15794141
Confetti: object-space point blending and splatting.
Abstract
In this paper, we present Confetti, a novel point-based rendering approach based on object-space point interpolation of densely sampled surfaces. We introduce the concept of a transformation-invariant covariance matrix of a set of points which can efficiently be used to determine splat sizes in a multiresolution point hierarchy. We also analyze continuous point interpolation in object-space and we define a new class of parameterized blending kernels as well as a normalization procedure to achieve smooth blending. Furthermore, we present a hardware accelerated rendering algorithm based on texture mapping and alpha-blending as well as programmable vertex and pixel-shaders.
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Renato Pajarola, Miguel Sainz, Patrick Guidotti. Confetti: object-space point blending and splatting.. https://doi.org/10.1109/tvcg.2004.19
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