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D R Proffitt

Publications and source records attributed to D R Proffitt.

17 recordsLinked to original sources

Stereokinetic effect and its relation to the kinetic depth effect.

The stereokinetic effect (SKE) has been defined and studied by nested circular patterns rotating on a turntable. Circles must appear not to rotate as they revolve, which in turn results in their appearing to translate relative to one another. A powerful illusion of object depth results even though the individual circles do not undergo an appropriate foreshortening consistent with their apparent changes in slant. It is suggested and tested that the SKE is based on the changing positions between the nested contours despite the absence of any change within each contour, whereas the kinetic depth effect (KDE) entails both kinds of change. It follows that a turntable method of presentation is not necessary, and between-contour transformations can be simulated by computer animation. Displays consisting of simple translations were shown to evoke robust depth impressions as were patterns consisting of contours of varying shapes. Comparisons of the depth, compellingness, and rigidity of matched SKE and KDE displays are reported. The SKE is taken to be paradigmatic for how the visual system perceives depth when observing small object rotations that occur in everyday situations.

Depth Perception

Influence of animation on dynamical judgments.

The motions of objects in the environment reflect underlying dynamical constraints and regularities. The conditions under which people are sensitive to natural dynamics are considered. In particular, the article considers what determines whether observers can distinguish canonical and anomalous dynamics when viewing ongoing events. The extent to which such perceptual appreciations are integrated with and influence common-sense reasoning about mechanical events is examined. It is concluded that animation evokes accurate dynamical intuitions when there is only 1 dimension of information that is of dynamical relevance. This advantage is lost when the observed motion reflects higher dimension dynamics or when the kinematic information is removed or degraded.

Adult

Using stereokinetic effect to convey depth: computationally efficient depth-from-motion displays.

Recent developments in microelectronics have encouraged the use of 3D data bases to create compelling volumetric renderings of graphical objects. However, even with the computational capabilities of current-generation graphical systems, real-time displays of such objects are difficult, particularly when dynamic spatial transformations are involved. In this paper we discuss a type of visual stimulus (the stereokinetic effect display) that is computationally far less complex than a true three-dimensional transformation but yields an equally compelling depth impression, often perceptually indiscriminable from the true spatial transformation. Several possible applications for this technique are discussed (e.g., animating contour maps and air traffic control displays so as to evoke accurate depth percepts).

Aircraft

The role of symmetry in determining perceived centers within shapes.

This study was designed to assess the effects of symmetry and plane of presentation on the determination of the perceptual center of flat figures. Experiment 1 demonstrates the existence of effects in improving center determination, both in the number of sides of the shape and in rotational and reflective symmetry (confounded in the experiment). Experiment 2 shows that the presentation plane has no effect on center determination. In Experiment 3, we divide the effects of the two symmetry types, showing that rotational symmetry alone is as effective as the presence of both symmetry types--that is, the presence of symmetry axes is not very useful in finding perceived centers.

Adult

Apparent extended body motions in depth.

Five experiments were designed to investigate the influence of three-dimensional (3-D) orientation change on apparent motion. Projections of an orientation-specific 3-D object were sequentially flashed in different locations and at different orientations. Such an occurrence could be resolved by perceiving a rotational motion in depth around an axis external to the object. Consistent with this proposal, it was found that observers perceived curved paths in depth. Although the magnitude of perceived trajectory curvature often fell short of that required for rotational motions in depth (3-D circularity), judgments of the slant of the virtual plane on which apparent motions occurred were quite close to the predictions of a model that proposes circular paths in depth.

Adult

Understanding wheel dynamics.

In five experiments, assessments were made of people's understandings about the dynamics of wheels. It was found that undergraduates make highly erroneous dynamical judgments about the motions of this commonplace event, both in explicit problem-solving contexts and when viewing ongoing events. These problems were also presented to bicycle racers and high-school physics teachers; both groups were found to exhibit misunderstandings similar to those of naive undergraduates. Findings were related to our account of dynamical event complexity. The essence of this account is that people encounter difficulties when evaluating the dynamics of any mechanical system that has more than one dynamically relevant object parameter. A rotating wheel is multidimensional in this respect: in addition to the motion of its center of mass, its mass distribution is also of dynamical relevance. People do not spontaneously form the essential multidimensional quantities required to adequately evaluate wheel dynamics.

Adult

Converging operations revisited: assessing what infants perceive using discrimination measures.

The study of visual perception in human infants is confronted by a number of special problems arising from the inaccessibility of verbal reports. In this paper, we discuss the experimental strategy of converging operations in the context of investigating the phenomenal experience of infants. The goal of this strategy is to logically and empirically delimit alternative explanations for a given behavior. Knowledge about the mature functioning of a perceptual competence, as well as knowledge about its developmental course, constrains the selection of viable explanations, but cannot produce a unique interpretation. This goal is pursued through the implementation of an iterative strategy in which competing interpretations are tested until only one plausible alternative remains. A series of experiments investigating infants' sensitivity to biomechanical motions are reviewed as a way of illustrating how this methodology is operationalized.

Discrimination Learning

Understanding collision dynamics.

In two experiments we investigated people's ability to judge the relative mass of two objects involved in a collision. It was found that judgments of relative mass were made on the basis of two heuristics. Roughly stated, these heuristics were (a) an object that ricochets backward upon impact is less massive than the object that it hit, and (b) faster moving objects are less massive. A heuristic model of judgment is proposed that postulates that different sources of information in any event may have different levels of salience for observers and that heuristic access is controlled by the rank ordering of salience. It was found that observers ranked dissimilarity in mass on the basis of the relative salience of angle and velocity information and not proportionally to the distal mass ratio. This heuristic model was contrasted with the notion that people can veridically extract dynamic properties of motion events when the kinematic data are sufficient for their specification.

Acceleration

Understanding natural dynamics.

When making dynamical judgments, people can make effective use of only one salient dimension of information present in the event. People do not make dynamical judgments by deriving multidimensional quantities. The adequacy of dynamical judgments, therefore, depends on the degree of dimensionality that is both inherent in the physics of the event and presumed to be present by the observer. There are two classes of physical motion contexts in which objects may appear. In the simplest class, there exists only one dynamically relevant object parameter: the position over time of the object's center of mass. In the other class of motion contexts, there are additional object attributes, such as mass distribution and orientation, that are of dynamical relevance. In the former class, objects may be formally treated as extensionless point particles, whereas in the latter class some aspect of the object's extension in space is coupled into its motion. A survey of commonsense understandings showed that people are relatively accurate when specific dynamical judgments can be accurately based on a single information dimension; however, erroneous judgments are pervasive when simple motion contexts are misconstrued as being multidimensional, and when multidimensional quantities are the necessary basis for accurate judgments.

Attention

Perception of biomechanical motions by infants: implementation of various processing constraints.

Geometry informs us that there exist a large number of possible connectivity patterns consistent with a point-light display of a person walking. Yet there is only one pattern consistent with a "stick figure" representation of the human form, and that pattern is uniquely specified by those pairwise connections that remain locally rigid. In this study, sensitivity to local rigidity in biomechanical displays was investigated in 3- and 5-month-old infants. The results of Experiment 1 revealed that by 5 months of age, infants discriminate a locally rigid point-light walker display from one in which local rigidity is perturbed. In Experiment 2 we tested infants' sensitivity to the same stimuli when those stimuli were inverted. Contrary to the preceding experiment, the results revealed no evidence of discrimination. Taken together, these findings suggest that infants are sensitive to local rigidity in biomechanical displays but that this sensitivity is orientation specific. Possible mechanisms for this specificity are discussed in the context of additional constraints on the processing of biomechanical displays.

Attention

Judgments of natural and anomalous trajectories in the presence and absence of motion.

Recent studies have shown that many people demonstrate erroneous beliefs about motion when asked to predict the trajectories of objects. The present experiments examine whether people can select as correct natural trajectories over anomalous ones when presented with the actual on-going event (motion condition) or static representations of the event (no-motion condition). McCloskey's curved tube problem was used as the event. Results indicate that adults benefit from the motion information in these stimuli, choosing the correct path more often in the motion condition. Men performed better than women in both conditions; this gender effect could not be attributed to formal instruction in physics. Only in the no-motion condition did any men prefer a path which reflected an impetus model of motion. Some women chose a curvilinear path in the motion condition, and in the no-motion condition the curvilinear path was their most often selected alternative. Fifth-grade children demonstrated no effect for gender and their path preferences resembled those of adult males. Children's responses failed to demonstrate a preference for those curvilinear paths which reflect an impetus-based approach to the problem. Adults' performance in the no-motion condition was not enhanced by instructions to employ mental imagery of the event.

Adult

The development of infant sensitivity to biomechanical motions.

3 experiments were conducted to examine infant sensitivity at 20, 30, and 36 weeks of age to the 3-dimensional structure of a human form specified through biomechanical motions. All 3 experiments manipulated occlusion information in computer-generated arrays of point-lights moving as if attached to the major joints and head of a person walking. These displays are readily recognized as persons by adults when occlusion information is present, but not when it is absent or inconsistent with the implicit structure of the human body. Converging findings from Experiments 1 and 2 suggested that 36-week-old infants were sensitive to the presence of occlusion information in point-light walker displays; neither 20- nor 30-week-old infants showed any sensitivity to this information. The results of Experiment 3 revealed further that 36-week-old infants were sensitive to whether or not the pattern of occlusion was consistent with the implicit form of the human body, but only when the displays were presented in an upright orientation. These findings are interpreted as suggesting that infants, by 36 weeks of age, are extracting fundamental properties necessary for interpreting a point-light display as a person.

Biomechanical Phenomena

Perception of wheel-generated motions.

Data are presented on an old and familiar Gestalt demonstration--perceiving wheel-generated motions--in which the perceived motions of a rolling wheel are shown not to be obviously derived from the motions of the parts. The history of study of this phenomenon is presented, and contradictions in the literature are noted. The focus for experimentation is on the contrasting approaches found in Johansson's perceptual vector analysis and Wallach's arguments for the priority of object-relative displacement in the extraction of invariants. Johansson's approach asserts that common vectors are extracted from moving events first, whereas Wallach asserts that the motion of objects relative to each other is first. These two approaches yield different predictions about what ought to be seen when different configurations are viewed in rotation. In five experiments viewers rated how wheellike the movement of various point-light systems attached to a rolling wheel appeared to be. Results support Wallach's views over Johansson's. Viewer judgments of goodness in wheellike motion correspond highly with a mathematical description of the parameters of cycloidal motion for the geometric center of any system of lights on a rolling wheel. This specification can be made only after the extraction of object-relative displacement information. Number of lights and order of symmetry influence viewer judgments to a much lesser degree, and placement of a light at the wheel's center matters not at all.

Form Perception

A biomechanical invariant for gait perception.

Viewers can determine the gender of a walker from sagitally projected, dynamic displays of point-lights attached to prominent joints. This article explores three interrelated approaches in search of a biomechanical invariant that viewers might use. The first, an index of torso structure, accounts for the data handsomely but seems inappropriate because it is not directly revealed in the dynamic stimuli. The second, a dynamic index of visible torsion in the trunk of a walker, also fits the data well but seems to have a logical problem and a difficulty in accounting for performance in certain conditions of several previous studies. The third has the strengths of the first two indices, and it can account for some other data as well. It is the center of moment and is a "deeper", more general description of the invariant. This center is a point around which all movement occurs. It can be thought of as one specification of the gestalt law of common fate and may be helpful for the study of movement perception in general.

Biomechanical Phenomena