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PubMed · 16404113

Haptic feedback for the GPU-based surgical simulator.

Abstract

The GPU has proven to be a powerful processor to compute spring-mass based surgical simulations. It has not previously been shown however, how to effectively implement haptic interaction with a simulation running entirely on the GPU. This paper describes a method to calculate haptic feedback with limited performance cost. It allows easy balancing of the GPU workload between calculations of simulation, visualisation, and the haptic feedback.

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BibTeXRIS

Thomas Sangild Sørensen, Jesper Mosegaard. 2006. Haptic feedback for the GPU-based surgical simulator.. https://pubmed.ncbi.nlm.nih.gov/16404113/

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