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PubMed · 8505352

Computer simulation in sport and industry.

Abstract

The last several decades have brought decreases in the specific cost of computer memory and increases in processor throughput. As a result simulation has become correspondingly more important as a component of industrial design and as a method for the study of general biomechanics and sports techniques. This paper illustrates, by way of examples, several of the more important aspects of the application of computer simulation to dynamic problems. Topics include (1) the ideas of suitable model complexity and its tradeoff with interpretability; (2) the sequential and iterative nature of model building and the importance of experimental data in the modelling and validation process; (3) the essential role of user-friendly software and graphical interfaces in the interchange of information between simulation programs and the users; and 4) the role of computer simulation in learning feedback loops, both in the field and in the computer laboratory. Most industrial use of simulation is in the design process. A similar approach is equally valid in biomechanics and sport applications through the incorporation of design variables, which may be easily changed in the model experiment.

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BibTeXRIS

M Hubbard. 1993. Computer simulation in sport and industry.. https://doi.org/10.1016/0021-9290(93)90079-t

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